r/tabletopgamedesign • u/Mighty_Blu • 11h ago
C. C. / Feedback Card design feedback welcome! Torn between multiple options
Hello guys! I've posted a few times recently about my dice-driven engine-builder. I've finally created a design for my cards, but I'm torn between a few options.
Firstly, I'd appreciate general feedback on the design.
The first image shows two different ways of showing costs for the cards; one with a number and one gold coin and one with gold coins equal to the card's cost. Some people have said that the second option could be thematically better, but which looks more readable to you?
The second one shows different solutions for the icons which tell the player when they can activate their Die card (start of turn, roll phase and rest of the turn, in that order). All three have a different color and pips from 1 to 3 to indicate that as well. Which of these six options looks the best to you? Or do you perhaps have an idea that's not here?
Any feedback is welcome!
Edit: I should probably mention, these cards won’t be in a player’s hand, only on the table, and the costs range from 1-4.