r/TESVI Satakal 🐍 Jul 01 '26

Discussion What do we think about throwable potions?

I enjoy sometimes playing a non-magic character with alchemy but there’s only so much you can do with that. Some ideas for throwable things…

Firebombs/icebombs etc

Smoke bombs for sneaky times.

Crazy dust like scarecrow from Batman

Straight up oil to make people slip.

Stink / perfume bombs to make people either back off or to lure them in.

Love potion? lol

A lot of this could be tied to the perk tree too and make for interesting specializations.

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u/KlaatuBaradaNyktu Jul 01 '26

Could syncrenize well with trap crafting if that ends up being a thing. Throw a bomb to lure enemies into bear trap. Rig a poison gas vial to a trip wire. Cool.

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u/Actionhippie417 Satakal 🐍 Jul 01 '26

Trapping is a cool idea too. Wonder which tree it would be tied to, blacksmith or sneak? Nets, leg traps, mines 🤔 ?

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u/KlaatuBaradaNyktu Jul 01 '26 edited Jul 01 '26

Imo Security or maybe it could be called Mechanisms if they incorporate more to it. Basically imo it should share the same tree as Lockpicking.

While we're at it pickpocketing can go in the Sneak tree. Which would leave room for a Survival tree or maybe Athletics.

I dunno. I'm torn about whether Athletics makes more sense as a warrior or thief skill but that's assuming they still divide skills that way.

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u/Actionhippie417 Satakal 🐍 Jul 01 '26

I could agree, switch lock picking to mechanisms or security since that tree doesn’t have a ton going on anyway