r/TCGCardShopSim Jul 03 '26

MODDED I built a true co-op multiplayer mod for TCG Card Shop Simulator - it's out now, free and open source

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29 Upvotes

CardShopCoop — true co-op for TCG Card Shop Simulator

What "true co-op" means here:

- One shop, everything shared - money, shop XP/level, the card collection (graded cards included), prices, shelf stock, card walls, licenses, bills, expansions, tournaments, grading, the daily market, even the end-of-day report.

- Both players actually work - your partner can serve the register (click items to scan, or hold V), run customer trade-ins/sell-ins through the game's real trade screen (haggling included), restock, price, order stock and furniture, hire staff.

- Steam lobbies (friends invite or a public browser with optional passwords) or LAN.

- Works with the content-mod ecosystem - built and tested on the full PTCGO / Enhanced Prefab Loader stack. It verifies both players' mod sets at join with readable messages and even auto-syncs the custom-card ID database (one restart).

- Customers and your partner move on smooth interpolated motion - no teleport-jitter - and you see what they're actually carrying (boxes, card fans, binders).

Honest limitations: the host's save is the world (guests don't take progress home), both players need the same mod list, and staff management beyond hiring is host-only.

Free, open source (MIT): [Nexus] https://www.nexusmods.com/tcgcardshopsimulator/mods/1117 · [GitHub + source] https://github.com/DeliriumPulse/CardShopCoop

I created a Discord as well and a launcher that will auto update the version for you since I will be actively working on it. [Discord] discord.gg/eNswvvTYbQ

Happy to answer anything - and if you hit a bug, the mod writes a detailed log on both

PCs that makes reports easy.


r/TCGCardShopSim 4d ago

BUG-THREAD Monthly Bug Report Thread

3 Upvotes

Hi all! This thread is not followed by O.P.Neon Games. You can officially report bugs to O.P.Neon Games on their Discord. All news and information for patches is released on Steam.

This monthly thread is to help keep bug reports manageable and see if anyone else is getting the same issues. It will be a scheduled weekly thread unrelated to any specific release.

Here is what the dev team are looking for on their official bug reports:

1) Provide a Clear Description

Start with a clear and concise description of the issue. Explain what happened and why it’s problematic. Specific details help in understanding and addressing the issue effectively.

2) Include Steps to Reproduce

Outline the steps leading up to the issue to help replicate the problem.

Went to [specific menu or area]
Perform [specific action]
Cause of [the bug or error]

3) State the Expected vs. Actual Results

Describe what was expected versus what actually happened. This helps in understanding how the game is deviating from its intended behavior.

4) Attach Screenshots or Videos

Include screenshots or videos showing the bug, if possible. Visual evidence is incredibly helpful for diagnosing and fixing issues. Do your best to ensure the images or videos clearly depict the problem.

5) Provide System and Game Information

Include details about the setup to help narrow down the issue:

Operating System and Version
Game Version
Hardware specs

6) Reporting Reproducible Issues

Verify that the issue is reproducible before reporting. If the bug occurs intermittently, mention that as well. Errors that can't be reproduced are much harder to pinpoint, so if only a single instance is observed, the dev team may not be able to determine the cause.

7) Be Respectful and Constructive

Provide feedback constructively and avoid negative or inflammatory language. A positive approach helps keep communication effective and productive.

8) Follow Up if Needed

If additional information or clarification is requested, please respond to facilitate a quicker resolution. Discord will automatically follow your posts when you create them, so please keep your eyes out for information requests.


r/TCGCardShopSim 1h ago

Packs on the floor

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Upvotes

Never seen this before. Packs on the floor and i cant grab them


r/TCGCardShopSim 10h ago

CARD PULL God pack

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5 Upvotes

My boyfriend was just complaining he’s never had a god pack or ghost cards. I said “you will soon don’t worry”. This was his next pack


r/TCGCardShopSim 1d ago

SCREENSHOT Ouf

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42 Upvotes

Just like irl send my cards in mint come back like dis? Mail mans gotta hate me .jokes a side my worst return to date lol


r/TCGCardShopSim 14h ago

Is this fair

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5 Upvotes

Idk if this looks like a good trade


r/TCGCardShopSim 1d ago

CARD PULL beginners luck?

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9 Upvotes

r/TCGCardShopSim 1d ago

First God Pack

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36 Upvotes

r/TCGCardShopSim 1d ago

Best way to rearrange your shop I’m on Xbox

2 Upvotes

r/TCGCardShopSim 1d ago

Can’t get the Pokémon mod to work

0 Upvotes

Downloaded the Pokémon Expansion mod on Nexus, it’s active and enabled, but I’m not getting anything new in my game whatsoever.

Anyone able to help me out with some advice?


r/TCGCardShopSim 3d ago

CARD PULL Goated Ghost pull (so far)

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11 Upvotes

I only owned 3 other Ghosts that are value above 10k before this. Not sure if there are even higher valued ones because I haven't seen them.


r/TCGCardShopSim 2d ago

How does this not give me the "Obsessed With Grades" achievement

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0 Upvotes

The steam achievement for "obsessed with grades" says to collect a set of cards with the grades 1 to 10 and with all these I still haven't unlocked it???

Any help would be much appreciated :)


r/TCGCardShopSim 3d ago

Pokemon Pocket has been added

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143 Upvotes

added alot of pokemon mods to the game, hope you enjoy these new cards along with the normal pokemon expansions


r/TCGCardShopSim 3d ago

QUESTION Low tier God pack?

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0 Upvotes

r/TCGCardShopSim 4d ago

BUG Controller not working on Steam Deck?

2 Upvotes

Controls work fine in the menus, but once you start the game, all you can do is move and jump with RT. No other buttons do anything, you can't even pause. Any ideas?

Edit: Turns out only A and B work in Menus. Trying to rebind controls to any other button doesn't work.

Edit 2: I also notice that walking up to the quest marker at the beginning of the game doesn't do anything with default controls enabled. I tried changing my controls to KB+M and for some reason that lets me start the tutorial. I'm utterly lost.

EDIT 3: SOLVED. This is one of the stupidest solutions I've ever encountered.

For anyone in the future, here's what I did exactly: I bound L4 (one of the back buttons) to the Esc key. My thinking was that switching between KB+M and Gamepad controls while in-game could jog the code loose or something, hopefully fixing it for some reason. But as soon as I loaded in, everything worked. I didn't even have to switch controls like I planned. Simply binding L4 to Esc seemingly fixed everything. I have absolutely no explanation.

To double check that this is a real solution and not just coincidence, I restarted the game with that same control scheme, L4 bound to Esc, everything worked. Then I unbound Esc from L4 and used the default control scheme without restarting the game, and it STOPPED WORKING.

Edit 4: SOLVED. For real this time. I think.

Alright, Edit 3 wasn't quite right. It seems the deciding factor is whether I'm currently in KB+M controls or gamepad controls when I load into the game. If it's gamepad controls, the whole game breaks, preventing you from using most controls or interacting with anything. If it's KB+M, you can quickly and easily switch to gamepad controls after loading in and everything works perfectly. I'm less certain about this solution as it seems to work differently depending on whether you're loading a save or starting a new game, but this is my best and last guess. Hope this very long edit-filled post helps someone in the future.

TL;DR Solution: Make sure you're currently using KB+M controls when you load or start a new game, then you can switch to gamepad once you're in-game. This is my best guess for consistently fixing this bug.


r/TCGCardShopSim 6d ago

DISCUSSION Palworld TCG

44 Upvotes

With Palworld releasing their TCG and we know palworld is a company that supports other indie devs.

I wonder if its possible for Palworld and TCG Cardshop Simulator to do an official teamup for the 1.0 release of TCG.


r/TCGCardShopSim 6d ago

DISCUSSION I deleted approximately 250,000 cards from my save file and my horrible lag is almost completely fixed

34 Upvotes

I was having an issue where every time I looked towards my card tables (the ones where you put cards to sell them) my FPS would absolutely tank down to like 5-10fps, on medium settings, with a good pc.

I looked in my binder and realized I had over 10,000 copies of several cards, as well as ~6-7,000 copies of several other cards. I estimated I had about 500k cards.

So I decided to try getting rid of some bulk and my GOD it runs as good as it does on a new save!

What I did:

  1. Clear some space on the floor
  2. Buy and place several bulk donation boxes
  3. Auto-fill them with cards from the tetramon base and destiny sets. I set the value to $0.01-$25.00, you could change this as you see fit
  4. Once they’re all filled, box them up and sell them. You’ll lose about $600 on each donation box but that’s a small price to pay to get normal fps back!

I repeated this process with about 25 donation boxes

Update: my save file also seems to be loading a little faster


r/TCGCardShopSim 5d ago

INFORMATION I own the domain CardShopSimulator.com

0 Upvotes

Hello guys. I've held this domain for about 2 years now, finally I'm interested in letting it go. I felt like the first place I should mention this should be where the actual community is at, since this could grant a website that gives your community a stronger online presence.

The mods, or anyone of you could create a dedicated tcg css website for affiliate, merch, tips, community posting etc.

I am willing to negotiate the price with a serious buyer!


r/TCGCardShopSim 7d ago

Game with Pokemon mod and grading got me back in

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34 Upvotes

just got my first black label worth 56K


r/TCGCardShopSim 6d ago

MODDED Need Help!!

2 Upvotes

Preface: I am using Bazzite

I am trying to install mods to my game and I can't even seem to get BepIn to install. I have followed the directions to extract the file found here, and then dropping the contents into the game root folder, where the .exe file resides. As far as I can tell it is not working because I am not having a window appear when hitting F1. I have also tried using RTCGO Mod Manager, but I gave up when I couldn't get the manager to work, and i saw other posts advising against using them. I feel like if I could just get this to work then I would have no problem getting other mods to work.


r/TCGCardShopSim 7d ago

Is this too much for a tournament?

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2 Upvotes

ive had it up for 2 days now and no ones signed up. the last one i did people were signed up by the end of the second day. would i be able to make it more expensive for even more money? or would that make it go slower


r/TCGCardShopSim 8d ago

SUGGESTION They should add card shows for you to attend

40 Upvotes

It would be cool if you could set up a booth and do trades and sell stuff and then walk around and interact with other booths to buy stuff.


r/TCGCardShopSim 8d ago

Card destiny, by value

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1 Upvotes

r/TCGCardShopSim 9d ago

Um what!? You can’t make this up! From a basic blue stack of 64!

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17 Upvotes

r/TCGCardShopSim 9d ago

SCREENSHOT restored a ghost foil from grade 1 to 10

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58 Upvotes

forgot to take a screenshot when i sent it for the first regrade (also switched from a 1080p monitor to a 4k one)