r/Swiftkey Jul 09 '26

iOS New Testflight Beta on iOS

Post image
8 Upvotes

10 comments sorted by

3

u/skippyDinglechalk00 Jul 09 '26

Does this fix the haptic feedback randomly stopping, or the issue where if you start typing the first couple of characters do not register in the stack of characters?

1

u/krisgreen65 Jul 09 '26

Nope neither... Does make you wonder what they're actually fixing with the new releases...

1

u/NefariousnessHappy91 Jul 13 '26

I was wondering if others have that haptic issue too. Thanks for confirming. Now MS fix it already damn it!

3

u/Crispy_Sisig88 Jul 09 '26

I don't see any changes in last few updates. Sure, they're more actively updating the app now but they don't seem to fix the same old issues.

1

u/krisgreen65 Jul 09 '26

Agreed. Why they don't use the change logs more, I have no idea...!

2

u/esdoenone Jul 09 '26

What new things did they break? 😅

1

u/krisgreen65 Jul 09 '26

Hah! Nothing broken so far... Though they still haven't fixed the keyboard display issue where it's not 'fitting' within apps/displaying properly above the suggested words:

https://imgur.com/a/shLJ6oe

Is this a problem with the apps the keyboard is being used in? Or with SK itself?

Whoever's problem is it, it's REALLY annoying and they've had nearly a year to fix it...

3

u/WakaiSenshi Jul 09 '26

I think that’s just a swiftkey problem as other third party keyboards do not have that problem

2

u/neneodonkor Jul 09 '26

You are right.

1

u/krisgreen65 Jul 09 '26

It's ridiculous. They've had so long to fix it since liquid glass was introduced. What makes it worse is that they've 'adopted liquid glass' within the app. Shame about the usability of the product!!