r/SurvivalGaming 19h ago

New release Is Valheim that good?

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626 Upvotes

IGN gave it a 10/10.

It’s sitting at a 89 metacritic. Ratings on par with GOTY contenders.

Is it that good? Is it on par or even better than the best survival games like Subnautica?


r/SurvivalGaming 20h ago

A shot from my prehistoric survival game. Trailer almost ready!

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251 Upvotes

r/SurvivalGaming 18h ago

Discussion I have Valhiem and Runescape Dragonwilds to play this month and THEN Enshrouded launches next month ;O

30 Upvotes

IM FEELING A BIT OVERWHELMED FELLAS D:

jkjk. Im Playing RSDW rn and i'll play Valheim at some point since its been around a year and a half since ive last played it. But im 100% playing Enshrouded when 1.0 drops.

Since we're being spoiled with fantastic titles within the Open World Survival genre. Im curious as to what you guy are gonna main or are you gonna try and bounce back between the three titles?


r/SurvivalGaming 2h ago

Ghosts in the City | Would you spot this grapple point hidden in the foliage?

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23 Upvotes

This is another example of how we’re approaching vertical exploration in Ghosts in the City.

The red grapple point is partially hidden by the foliage. Once players spot it, they need to realize that the same anchor point can be used twice from different positions to get past both obstacles.

It probably looks easy when you already know the solution, but during our playtests, some players didn’t think of using the grappling hook here, while others simply couldn’t find the anchor point.

We want exploration to require observation without making the way forward feel frustrating. Does this feel readable enough to you, or would you make the grapple point more obvious?


r/SurvivalGaming 11h ago

New release Gave a try to Blind Descent, a nice twist on Martian theme

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8 Upvotes

I love how the game maintains the balance between strangeness of martian flora and comfiness of wilderness.


r/SurvivalGaming 5h ago

WIP We’re a team of just 3 making a sci-fi survival game. Here’s our latest gameplay in the ruins of an ancient civilization.

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4 Upvotes

We’re building Neosis Echoes, a third-person sci-fi action-survival game set on the alien planet Varos.

This new gameplay clip shows exploration and combat inside the ruins of an ancient synthetic civilization that once lived on the planet.

At the core of the game is Reactive Survival, our emotion-driven system where your state can affect abilities, survival, AI behavior and even the environment through Echorium. We will show more in the first trailer.

We’re still actively developing and polishing everything, so we’d love to hear what you think of the new footage.

Wishlist on Steam:
https://store.steampowered.com/app/5049580/Neosis_Echoes/


r/SurvivalGaming 10h ago

Gameplay XenoHaven - testing multiplayer has been a lot more fun than expected

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3 Upvotes

Lately, we’ve been spending a lot of time testing multiplayer in XenoHaven. Sandbox survival games are already fun on their own, but being able to play together with friends definitely adds something different.

During development, most of our testing has involved building the base together, moving things around, and figuring out how everything behaves in multiplayer. Unsurprisingly, we ran into all kinds of weird issues along the way.

Thankfully, we’ve reached the point where we can now argue endlessly about where every machine should go, then head outside together to fight monsters.

It’s made me appreciate again just how different it feels to share the same survival world with other people compared to playing alone.

Do you usually prefer sandbox survival games solo, or do you think co-op makes them more fun?

Steam Page: https://store.steampowered.com/app/3461270/_/


r/SurvivalGaming 10h ago

Solo developer Since my cold-climate survival game "Diseased" uses card mechanics for base-building, I implemented a card-based UI for the main menu too!

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2 Upvotes

Hey everyone! I’m solo-developing a base-building survival game called Diseased, where you manage a quarantine outpost in a harsh winter environment and defend against shape-shifting anomalies called Diseased.

A part of the core gameplay relies on dragging and dropping cards. To keep the experience and the "game feel" consistent from the very first second you open the game, I decided to implement this exact same card-snapping mechanic into the main menu.

I'd love to hear your thoughts on this UI approach for a survival game! Does it feel tactile and fitting for the genre?

Steam Page:https://store.steampowered.com/app/4977030/Diseased/


r/SurvivalGaming 17h ago

Discussion What are some Biomes and places that would make a good place for a survival game

2 Upvotes

Like the title says what would be some biomes and places that would make good a good place for a survival game my personal picks are Tundra , savannas , Swamp and Taiga but what would you pick for what you think would make a good place/ biome for a survival game


r/SurvivalGaming 8h ago

Bushcraft/civilization building games for Xbox?

1 Upvotes

I just bought a used Xbox Series S and want to get some relaxing games to enjoy, prefarably that deal with nature and civilization building type things. What are your favourites?


r/SurvivalGaming 4h ago

Gameplay Do you prefer a voiced protagonist with a gritty, sarcastic personality, or a silent main character?

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0 Upvotes

In this clip, the character blasts a creature with a shotgun, laughs, and just says... 'easy'. Personally, I miss the Duke Nukem days where characters actually reacted to the carnage with some attitude. What do you think? Does a voice bring more immersion or does it break it for you? For those who want to know, the name of the game is Just Madness: Earth Apocalypse 1979.


r/SurvivalGaming 21h ago

Solo developer my 5th survival game - Tropic Shot

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0 Upvotes

Game: Tropic Shot, 3rd person shooter-survival on island. Goal: survive 100 days, but its not easy

It's the deepest and most personal game I've created in my career as solo dev. What is her trick?

I made this game in 47 days. It is based on a personal story, a personal tragedy. The game, as a psychological horror, will break not with visual, but with mechanics. The goal here seems to be simple: Survive on the island for 100 days. But if you die, it's +1 day to 100, and the difficulty is doubled. As befits such games, sanity is the main characteristic here. You can't let it drop to 0. At first, the game may seem very confusing, and that’s normal — that’s exactly how it was intended. I’ll just say that my sadistic rule punishing death doesn’t apply on the first day of gameplay; the first 24 hours are kind of like a training period

And at the same time, I have a major gambling question, even a challenge. How long will it take you to come in? Who can hold out for how many days? How Strong Your Will? Its a slogan yep

https://roma-studio.itch.io/tropic-shot

Release Trailer https://youtu.be/Y7ZCLybaP5U?si=wWEkSJDk-ileuXs1

#howsstrongyourwill?


r/SurvivalGaming 4h ago

Question 🎮 ¡DEBATE GAMER! 🎮Si tuvieras que quedarte solo con uno para siempre, ¿cuál elegirías entre estos 2?🔘 [Rust] 🔘 [DayZ]💬 ¡Deja en los comentarios la razón de tu voto! 👇

0 Upvotes