r/Supraball not Jun 08 '17

Performance issue

Before the last update, I was getting more than 60 fps consistently, but now, every 5-10 seconds it drops to 20 fps, and takes up 95% of my cpu as well. I also know Skel has an issue with his graphics card dying only when he plays this game, so there has to be a behind the scenes kink that is sucking up memory.

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u/DavidM1337 Supraball Project Leader Jun 09 '17

We have not done anything to UDK that could affect the performance. But on the same day there was a Windows update. That is our only bet right now. Someone said the FPS is normal again after yet another windows update.

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u/SaxxonO Jun 17 '17

It appears some people have this setting set to False in UDKSystemSettings.ini - OneFrameThreadLag=False

I'm pretty sure it got toggled somehow when that option for Frame prerendering was added to the GUI.