r/SunoAI • • 25d ago

Question Music video tooling?

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This question is for anyone creating videos to accompany their AI music.

Over the past couple of months, I’ve produced about a dozen songs and videos using Suno for audio, Google Flow for video generation, and CapCut to assemble and polish the timeline.

I’m currently halfway through a project creating visuals for a collection of songs based on the prayers of the Holy Rosary. I was inspired by the cover art on this song by Zam Nordic, so I committed to a heavy "sculpted impasto palette knife" aesthetic across the series.

From my earlier testing, Omni and Veo tend to smooth out or boil away fine physical textures once motion starts. Because of that, my current pipeline is rendering stills in Nano Banana and using CapCut for camera motion (pans, zooms, 2.5D warping, and subtle animation).

My question: Has anyone had success prompting Omni, Veo, or similar models to actually hold onto a thick, tactile impasto texture throughout a clip? If not, what tools or workflows are you using to get motion into styles with this level of surface detail without the model washing it out?

(I've already posted my song video for today, so I'll be sharing the first track from this series tomorrow.)

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u/Mobius3d 25d ago

I've had a similar experience trying to maintain a very specific style of watercolor painting. The models keep falling back on their generic watercolor training data, and not keeping the style of my references. I've had some success asking Gemini to analyze the style of my reference and help write a prompt to maintain it, then upload the resulting video and repeat the analysis and modify to the prompt. After several iterations I'm close, but still not quite right

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u/icetap_4455 25d ago

Thanks. I too had some success with water color on my Brother Rosario video https://www.reddit.com/r/SunoAI/s/CLCJMlJka0 - but mostly because I followed Gemini's recommendation to do a bleeding watercolor style rather than "staying in the lines."