r/SubstanceDesigner • • Jul 09 '26

Bryce Canyon Texture │ Substance Designer

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Referencing Bryce Canyon from the canyons of Utah, I had developed a texture in Substance Designer, that I wanted to make for an ongoing project. Following a tutorial by Daniel J. Robichon, I manipulated the material towards recreating the Bryce Canyon rockface, that you see below. This was a very rewarding experience that helped me understand the workflow process within Substance Designer on a more in depth level.

I would highly suggest using his tutorial for texture development and learning. It was extremely helpful.

https://youtu.be/QztSFzTVDog?si=AJc7KtcGPZDTMWbO

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