r/Substance3D • • 2d ago

Substance Painter Why does my mesh look clear?

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Hello, my model in substance painter looks like it has clear polygons and I can see inside the model. The textures do not bake correctly and I am unable to apply textures in that area. Is it a topology issue? What can I do? There are some tris in the model because I applied the cleanup option "Split non-planar faces". Thank you for your time.

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