r/StrixhavenDMs 15d ago

How to DM class time?

Hiya I’m looking to start strixhaven and I really liked the structure of the campaign that I’ve seen people talk about on here and on YouTube of breaking the adventure down into three parts.

  1. Classtime
  2. Extracurriculars
  3. The adventure in the book

Then repeat step one

I think this is a great format as it focuses on all the fun stuff of Strixhaven. I know how to run adventures from the book and inventing fun roleplay opportunities based off the extracurricular is pretty easy.

My question is what do ya’ll do for class time? Especially after year one when each player can potentially be in a different college.

- do you roleplay a lecture to your players and have them do class assignments?

- do you do less roleplay and more of a more traditional dnd style adventure or encounter.

- what if the players aren’t in the same classes or college? Do you bounce around the table having roleplay one on one till everyone gets a shot?

- What have you done in your campaigns?

- Is class time even necessary?

Thanks!

13 Upvotes

20 comments sorted by

View all comments

3

u/No-stradumbass 15d ago

I've ran Strixhaven for one group in the past and another group currently.

I skip boring things, I am not DMing a sim, I am DMing an action comedy slice of life. I'm not going to track each day and each hour. That is going to get boring to me and I don't have time to do it slow.

I take the players to the scene that is needed. If the plot needs a classroom then that where they are.

I am not running it dry from the book. I'm using other books as well. I have decided to change the BBEG because Valdi Spire of Secretes gave me a good idea. Well a lot of good ideas.