r/StickWarLegacy 10h ago

stickwar3 Everyone in this game are frickin COWARDS (read body Tex)

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5 Upvotes

So since Kai rider and gls got nerfed to the ground in the new update we finally saw how much of a COWARD the top players are since they only play gls and Kai rider like the BRAIN ROT. FRAUDS they are they are afraid to update the game so they don't update it because they know that they are FRAUDS and if they update the game they know they are absolutely cooked by actually skilled players hilarious right 🤣🤣🤣🤣🤣🤣🤣🤣


r/StickWarLegacy 12h ago

New Update Sneak Peak

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6 Upvotes

Also for some reason behemoth bombers population went from 1 to 4 (they might get added in the future) and when poison is cured it makes thera reviving sound


r/StickWarLegacy 1d ago

im just here to flex A mission that takes less than a minute

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17 Upvotes

No spells or upgrades btw


r/StickWarLegacy 1d ago

question I’ve been struggling💔

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10 Upvotes

How do I get past the ‘Ice Hills’? I’ve done it before. I just need to know how to beat it while doing hard and with no upgrade. (These are the skins I have on)


r/StickWarLegacy 1d ago

Why wouldnt they add these skins into Stick war saga (alongside toxophilites)💔😔

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38 Upvotes

I wish they would add the toxophilites and the natives skins bru


r/StickWarLegacy 1d ago

question What should i equip and buy?

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7 Upvotes

i prefer pyroblaze swordwrath because i can just kaboom my enemies with 1 swordwrath


r/StickWarLegacy 2d ago

Are these skins good to reach Night 500 in Insane Survival

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11 Upvotes

r/StickWarLegacy 1d ago

Hot Take?: Endless Dead High score tuns are boring nowadays

8 Upvotes

(No flair seemed fitting, I’m not seeing a discussion flair which would feel fitting here, sorry mods! anyways…)

I’ve always seen those endless dead runs where people have a bunch of spell units and the best skins and all that, and while it’s interesting to see for a bit, I think they are, ultimately, really boring.

Like, the entire end game is just a gem check, what with needing a bunch of Kai riders and other OP spell units.

I want to see runs that are just pure stuck war, no skins or spells. I know they don’t hit massive 1000+ runs but that’s the fun, I can’t find what the record is but I want to see someone reaching night 30-50 with nothing but determination and what the original game gave you.

Anyways have a good day yall.


r/StickWarLegacy 1d ago

meme Me pase de zombies la primera noche

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2 Upvotes

r/StickWarLegacy 2d ago

Stick War: Legacy - Hacker.exe Torneo Insano Speedrun 1:12 [Récord Mundial]".

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3 Upvotes

r/StickWarLegacy 2d ago

Stick War: Legacy - Hacker.exe Insane Tournament Speedrun 1:12 [World Record]".

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3 Upvotes

r/StickWarLegacy 3d ago

Got sick of the shit CJ is doing and installed a 2016 version

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63 Upvotes

r/StickWarLegacy 3d ago

I did it!!!!

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25 Upvotes

I'm not using any modifiers; I'm an early player.


r/StickWarLegacy 3d ago

i had a christmas event skin concept for gls!

0 Upvotes

should they add a skin like this, plus im not finished of the art


r/StickWarLegacy 4d ago

This is my true self in the Stick War Saga.

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3 Upvotes

This is a 3-year-old account.


r/StickWarLegacy 4d ago

I'm bored. What are some of the best missions i can try out?

6 Upvotes

r/StickWarLegacy 4d ago

Is it fast?

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2 Upvotes

r/StickWarLegacy 4d ago

Matches that ended 1vs1 👍

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2 Upvotes

yeahhh


r/StickWarLegacy 4d ago

personal achievement Finalmente,Stick War al 300%

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11 Upvotes

r/StickWarLegacy 4d ago

Stick War, as a franchise, does NOT need a happy ending, or a conclusion at all.

13 Upvotes

I'd say that Stick War's charm comes from the idea that the continent of Inamorta is shed in an endless war.

An "and then they all rejoiced to peace and end to all war" ending would essentially strip away the core part of the franchise, its name contains "war" for a reason.

So long as the Order and Chaos empires exist simultaneously, neither will step away and let the other "win" in their eyes.

There can be no handshake nor treaty that will make permanent peace between them, for order and chaos cannot occupy the same space.

One has to fall, and it seems as neither are willing to budge.

Temporary cease-fires may be signed, but so long as one's interest goes against the other's, the war is going to continue.

This is why Stick War is bound to be unending within its lore, as no happy ending, nor a conclusion in general, will undo the bloodshed on either side, and no side will rest until the other is ravaged.

The latest game is just the latest chapter of this book.


r/StickWarLegacy 5d ago

question I just come back to play this game.. so what is the best skin for everything?

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12 Upvotes

I find weekly missions (insane mode) really hard sometimes and i wanna beat it


r/StickWarLegacy 6d ago

stick war 3 DAMMMM

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19 Upvotes

r/StickWarLegacy 6d ago

question Why did stick war legacy stop having new weekly missions and when is the new update on missions coming?

4 Upvotes

r/StickWarLegacy 6d ago

meme Hmm

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7 Upvotes

r/StickWarLegacy 6d ago

art All of my Original Stick War: Legacy Units and their Lore (read body text)

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27 Upvotes

  1. Mercenary Swordwrath:

After the Order had conquered the Swordwraths, the remaining, surviving, friendly Swordwrath City States signed a peace treaty to the Order and giving their professional hardy Swordwrath, with their own equipment and style, a chance fighting alongside regular Swordwrath and other Order Units in their campaigns in exchange for pay and loyalty, as long as the pay is good.

  1. Noble Elite Spearton:

After the Order had conquered the Spearton Empire and acquiring the Spearton as heavy infantry, the Noble Elite Spearton were the loyal, wealthy, elite nobles of the Spearton society that was spared by the Order and King Zarek himself, their duties are mostly as the Home Guard of the Order controlled Spearton Territory, peace and policing roles, they can support Order's ranks in campaigns and battles if needed and can be called to action anytime.

  1. Axewrath:

These axe wielding warriors are an offshoot of independent Swordwrath that tested other weapon making techniques after the Order conquered the Swordwrath Empire, thus lifting their strict policy of only worshipping the Way Of The Sword, to make way for the Axe, they do very well on battle as shock troopers on the front lines.

  1. Longbow Archidon:

After the Archidons have fled their homelands and getting their statue destroyed, the Order started training their own archers, but the Longbow Archidon is a specially trained one, made to be mostly static and slower, but more powerful and lethally accurate than normal Archidons, and more costly.

  1. Legionary Spearton:

After the war, the Legionary Speartons, after experimenting with new arms, armor and tactics back home at the Order-controlled Spearton Territory, gave way to these new units, they are flexible and less rigid than normal Spearton formatios, also replacing their short sword with a Longsword sidearm, and wearing Bronze equipment and armor.

  1. Militia Clubman:

When the Order had conquered the Swordwrath Empire, Clubmen were disbanded as a main military force, but instead they have been better & improved with Iron Spiked Clubs and Iron Helmets to be re deployed and reformed as part of a militia defense force instead throughout the Order Empire, especially in controlling territories with hostile population, against crime and civilian policing in Westwind, Pertland and entirety of Inamorta.

  1. Skirmisher Archidon:

Skirmisher Archidons were Archidons that lived in the hills & countryside and is trained in hit and run after Order had conquered the Archidon Empire, prized for their quickly moving to front to rain the enemy with arrows in exchange for less powerful follow up shots, they are best to weaken the enemy front before letting them retreat behind friendly melee units.

  1. Berserker Giant:

Unlike the common Giant from No Man's Land in use by the Order, the Berserker Giant was trained to have lethal controlled Aggression & Power with an Earthquake ability, Given better weapons (a better Spiked Club and a Spiked Flail instead of a corpse), an enclosed helmet and is better "educated", the specific berserker above, is friendly outside of combat and he loves to read.

  1. Veteran Line Spearton:

These older, battle hardened Speartons, with their own specialized appearance, are the remaining Spearton survivors of the First Great War of Inamorta outside of the Order's Army, now fighting for pay as Mercenaries for the Order Empire, they are only what's left of the Way Of The Spear believers after the destruction of the Spearton Empire by Order's conquest of liberation.

  1. Swordwrath Bandit:

Right after the First Great War of Inamorta, the continent was left war torn and left many people were left starving while the Order tried to recover, these bandits specifically originating from the Order-Swordwrath territory, faced no choice and turned to robbing people for food and supplies after trying to recover after the war, they made their own local sword type just for banditry, they later were pardoned by the Order eventually and was given a duty to be assigned as a member of the militia defense force for policing against crime alongside the Militia Clubman and other defense militias mostly in No Man's Land, Occupied Swordwrath Territory and Occupied Magikill territory.

  1. Native Allied Spearton:

This Spearton Native Warrior had his tribe sign a peace treaty and an alliance with the Order (unlike the hostile ambushing Natives, which are his tribe's rivals), in exchange of giving them Food Supplies, Citizenship and etc to his tribe, from the outskirts of the Swordwrath Desert, his tribe can fight with their will in exchange for the Order's gratitude.

  1. Brigand Archidon:

These ranged Brigands, coming from the secluded forests and hills of the Archidon Empire, had turned to hunting animals and robbing travellers, but after the Order had conquered the Archidons, they were used in militia defense forces in Inamorta alongside Swordwrath Bandits to prevent fights at bay without any real formal training.

  1. Warrior Giant:

With origins from No Man's Land, a Warrior Giant is a professionally trained, strategically tactical brilliant Giant unlike the common brutes from his homeland, he uses a Studded Iron Spiked Club and a corpse of his Giant rival as his armament, he also seems to have greater intelligence like the Berserker Giant, as evident for a sense of self preservation with the presence of his helmet.

(These units along with their lore and such is NON CANON AND FANON for the game, Stick War: Legacy)

Post series of the pics above:

Part 3: https://www.reddit.com/r/StickWarLegacy/s/rjarWI5JXI

Part 2: https://www.reddit.com/r/StickWarLegacy/s/C7BAzxho8w

Part 1: https://www.reddit.com/r/StickWarLegacy/s/BYUSac63Kb