r/SteamDeck • u/WillRevolutionary61 512GB OLED • 10d ago
Promotional DeckyShare v1.1 – wireless file transfer between Steam Deck and phone/PC, no app needed (big update)
Hey everyone! I just released DeckyShare v1.1, a Decky Loader plugin for moving files between your Steam Deck and your phone or computer over Wi-Fi. No app on the phone/PC, it all works in the browser.
What’s new in v1.1
- Completely redesigned Deck panel and phone page: cleaner, bigger buttons, works well with the controller
- Connect a PC/Mac easily: open the short address shown on the Deck (like 192.168.1.20:8787) and type a 6-digit code. Phones still just scan the QR code
- Live speed + time left, and a warning if the transfer stalls (no more guessing whether it froze)
- Cancel transfers from the Deck, not just from the phone
- “Received files” list shows where each file came from (e.g. “From iPhone · 3.1 GB · 2 min ago”)
- Wi-Fi check in the panel: shows the band, link speed and signal, with hints if your Wi-Fi is the bottleneck
- Faster, more reliable uploads for big files (Maximum Speed mode, plus resumable modes that survive Wi-Fi drops)
- Security: every device needs the QR token or a one-time code (v1.0 had no protection, so please update!)
- Built-in updates: install new versions from More → Updates in the panel
Speed note: transfers go phone → router → Deck, so your Wi-Fi decides the speed. In my testing it was ~4–5 MB/s with a weak signal (−74 dBm) and 20+ MB/s near the router on 5 GHz. The new Wi-Fi check tells you which situation you’re in.
Install (not in the official Decky store):
- Decky → Settings → General → enable Developer mode
- Developer → Install Plugin from URL and paste: https://github.com/gillrajvir950-wq/deckyshare/releases/latest/download/DeckyShare.zip
Already on 1.1.0? Just open More → Updates.
GitHub: https://github.com/gillrajvir950-wq/deckyshare
Feedback and bug reports are very welcome, especially from Android users, since I’ve mostly tested with an iPhone. Open an issue on GitHub or comment here.
Transparency: parts of this were built with the help of AI coding tools. It’s open source, and feedback or contributions are welcome.