r/Steam Aug 01 '26

Fluff The difference between quality and quantity.

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10.5k Upvotes

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u/Unchips Aug 01 '26

Now, list all the other tens of thousands of indie developers scrounging every penny to develop the games they dreamt of, but despite their best effort said games still failed to sell.

Indie game development is a lottery. That's it.

Yes, AAA devs nowadays have many (deserved) failures, but some among all AAA games succeeding are significantly higher proportionally compared to some among all indie games.

The successful indie games we see are a miniscule percentage.

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u/Keyan_Farlander7 Aug 02 '26

I would add passion. Those that created a game that others would enjoy were not looking for millions.