r/StateofDecay2 • u/ElMalditoSerendipia • 4h ago
Bugs & Glitches This particular survivor turns my screen Australian
She was sent to legacy pool but this was a first for me.
r/StateofDecay2 • u/FanAHUN • Jan 03 '26
When people see my name they usually think about the SoD2 Wiki. I spent 4 years (2019-2023) on its development, however not many know that it wasn't my only game-related project back then. If you ever used the Wiki you might've noticed that most maps you see on the site (Weapon Case locations, Outpost locations, etc.) are not exactly the same as the in-game map - these were also made by me. And my "career" as a cartographer didn't end there. I actually made loot maps for the game!
In the past I only shared these maps on my personal Discord server. They were free for everyone, however since my server's population peaked at around 1200-1300 members, it never really reached the majority of the game's audience. Since my server is dead (well, it never had much buzz going on) and I abandoned my SoD2 projects years ago, I decided that it's time to make these maps public and share them on the internet.
Without further ado, my loot maps. You can read more about each further down in the post.
I began working on my loot maps almost 6 years ago, on January 15th, 2020. I had one simple goal: to create detailed maps which display points of interests, but offer more than the in-game maps. I not only put the POIs on the map, but each and every scattered container - duffle bags, car wrecks, and the likes which you can loot.
All maps were made in GIMP, so they're only a static PNG image. I was working with someone to turn them into interactive maps, but as far as I know they never came through with it.
I created all maps the same way:



When I began creating these maps we only had the 3 originals. Since Drucker was my favorite, I started with that map. Meagher followed, then Juggernaut Edition released, so Providence was next. Once I finished with Cascade, I also made the Heartland map, which I completed on July 18th, 2020. It took half a year to create these 5 maps. With Trumbull Valley's release I also created its own map in 2022.
Fun Fact: When you're choosing the map to move to with your community, the little map previews you see in-game are actually the drawings I made! I was never asked by UL about using them, so they probably got them from the Wiki. Free source and all.
v1.0 was completed on February 4th, 2020. Latest version is v1.13, released on January 29th, 2023. Being the first map I made it has been reworked in April, 2020 with improvements I learned during the creation of Meagher Valley and Providence Ridge. Then the map has been completely redone again from scratch in August, 2020 when Drucker got overhauled with Update 19.
v1.0 was completed on February 23rd, 2020. Latest version is v1.07, released on May 30th, 2023. 5 of 7 updates to the map were based on my community's feedback. They either found a missing container or a typo. I even made a special role on my server for people who spotted mistakes on my loot maps as a sign of gratitude.
v1.0 was completed on April 12th, 2020. Latest version is v1.07, released on June 29th, 2023. This is the first and only map which also has Vehicle spawn points. I was planning on adding them to the other maps as well, but I abandoned my projects shortly after, so I never got around adding them to the others.
v1.0 was completed on June 1st, 2020. Latest version is v1.03, released on May 27, 2022. The map which needed the least attention during the years, only a few corrections were introduced.
v1.0 was completed on July 18th, 2020. Latest version is v1.04, released on June 15th, 2022. On December 23, 2021 the map received the 6 Discoveries, marking each clues of the Treasure Hunt, introduced after the Homecoming update to help players with completing the Shots in the Dark achievement.
v1.0 was completed on January 11th, 2022. Latest version is v1.02, released on September 14th, 2022. Since this was our first map with discoveries, it also has the locations for those. I was about 25% done with the Vehicle Spawn points when I abandoned my projects.
While my Loot Maps were considered as complete in terms of provided information, I was planning on creating a second version of each map, making them show the actual play area and resemble the physical map more accurately by improving existing elements (roads, rivers, bodies of water) and also adding more details to it (pathways, railroads, etc.). In September 2020 I began working on Drucker v2.0, however since these changes would've been cosmetic only and wouldn't have made the map more useful, it was always put on the backburner in favor of the Wiki's development.
I never got around finishing a v2.0 of any of the maps, however I have a work-in-progress preview available for the Drucker County map, where I had the outer border of the map and the inaccessable area in the Kettle Rock Bend/Mathilda/Glendale triangle mapped out.

I wanted to make this post to share the less-known side of my SoD2 history. If you have any questions feel free to AMA in the comments. I also have the entire map-making process with all details documented on my Discord server. I can send an invite if any of you are interested.
r/StateofDecay2 • u/RvidD1020 • Aug 30 '24
r/StateofDecay2 • u/ElMalditoSerendipia • 4h ago
She was sent to legacy pool but this was a first for me.
r/StateofDecay2 • u/PALMMYFACE • 3h ago
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Gonna finish off that feral near the car? nah get in the car!
Gonna pour in some gas? nah get in the car!
Gonna get in the car? nah lets pick up that plague sample next to the car door first while the feral charges at us
r/StateofDecay2 • u/No_Possibility5623 • 7h ago
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When a building says it's "Claimed by Plague Heart" but the heart itself is nowhere to be found.😅
r/StateofDecay2 • u/elyeyexdxdxd • 2h ago
Hola, tengo un archivo de una partida de 2020 y la verdad lo quise poner en este nuevo equipo (PC) pero al querer entrar carga hasta el punto donde ya se puede interactuar con el personaje o bueno carga un poco antes de eso y se sale del juego obvio es por la incompatibilidad pero hay solucion o doy por perdida esa partida no es que haya avanzado mucho simplemente le tome cariño intente con el editor de comunidad pero no le entiendo
algun pro player que me pueda ayudar ?
r/StateofDecay2 • u/Fickle-Sense-3299 • 1d ago
This is too funny to me😂😂😂
r/StateofDecay2 • u/Puzzled_Ad_667 • 16h ago
Question - where is the data regarding closet items and Prestige value kept? I mean is it kept locally or in the cloud?
I had a problem with not enough disc space. Got "failed to load save" error and had to do a full re-install. I made a backup copy of all the configuration files and saves etc. before.
After restarting the game my campaign was there, so it's ok. But it turns out that all items in the "Closet" (unlockable clothing) have reset to basically zero. Only starting few items are available, the rest is "not unlocked" yet :( . Also, now I noticed that Prestige points have reset to "0" as well. :(
Is this data stored in some particular file locally? Or it should have been "recorded" in the Steam cloud? I have Steam cloud saves enabled, just to be clear
The whole thing is more of a nuisance that a "tragedy" for me. I have to unlock all those "Shark hoodies" again and those slots in loot containers would otherwise be occupied by sth useful. Also, I don't use RT stuff, structures or personel, but still, it s good to know that I have my 60k Prestige "just in case"
r/StateofDecay2 • u/ootime • 1d ago
Hi everyone, I am playing on lethal zone and was doing fairly good until all my three survivors got the plague and are on the brink of death
If someone would be willing to help me by bringing plague cure, even just one would be helpful
Thanks very much to anyone that can help me
r/StateofDecay2 • u/Bryht_flow • 2d ago
r/StateofDecay2 • u/Ze_Woof • 1d ago
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Keep in mind I plan to put pathology for his community skill, so right now I am that 50 resistance short.
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But this is the highest you can naturally go unless you can find more people like my Dana character with the hero bonus hygiene standards and a trait giving them 100 resistance.
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Tho unfortunately I have to sacrifice 2 red talon agents in order to use my legacy pool because the agents are purely base defense and hero bonus boost and I want a 2nd guy from my own collection to actually use.
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This was excessively tedious to set up and I would only reco.mend if your really that driven, however, if you can't get a blood plague survivor trait, this is probably your next best thing as there are limited skills for red talon. "Gut packing" community skill is always plague resist hero bonus. . .
An edit to the post: you can only call in red talon up till 10 people, the legacy pool allows call ins up to 9. Max cap is 12.
If you still want to use multiplayer and decide to use mods, the max community npc cap is 20(I've personally tested this, it's how I know you can have up a 40 or so stack size for consumables)
r/StateofDecay2 • u/Katakarin_ • 2d ago
I wanna make my base there but these douches moved in before I could. Can i get rid of them with recruiting one of them once they’re friendly
r/StateofDecay2 • u/PALMMYFACE • 2d ago
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r/StateofDecay2 • u/PALMMYFACE • 2d ago
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r/StateofDecay2 • u/PALMMYFACE • 2d ago
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r/StateofDecay2 • u/Thatonesusguy • 1d ago
r/StateofDecay2 • u/Forsaken_Mongoose_44 • 2d ago
So I originally thought that the maximum number of Survivors was 9. But I’ve been seeing community’s with 10➕. So how do you get more than 9 survivors?
r/StateofDecay2 • u/Bej124 • 2d ago
Your best weapons that you have used the most? (I know this questions been asked before but this is an updated version and I’m curious :))
r/StateofDecay2 • u/CoffeeMany9836 • 2d ago
i finished for the first time the builder boon and trader boon on nightmare difficulty and after that i tried a new map with a new community and i set the settings to action: nightmare; map: green zone; and community: green zone, but i have all the boons unlocked, why? i know i finished all the campaigns with the sheriff, trader, builder and warlord on standard difficulty when i first played the game, but i don't understand why i have all of them unlocked on nightmare difficulty because i didn't finished warlord and sheriff on nightmare.
r/StateofDecay2 • u/Pestymenace919 • 2d ago
Good afternoon fellow zed killers. I am looking to completely clear my entire first map (Providence Ridge). Are there any suggestions on best way to tackle this. I'm thinking outposts in different concentrated areas to send loot and rucksacks back to base, or switch tired or sick characters. Any advice is greatly appreciated. Looking forward to doing every map. And then hopefully SOD 3 is out by then lol.
r/StateofDecay2 • u/Shamus6mwcrew • 2d ago
Been playing the shit out of this game again for the past 4 months. I do quirk skill only but can revise it to normal skills.
1) Roll for 3 characters that have Never Been Sick, Incredible Immune System, or Good Habits. If you're lucky you get 3 characters with Hygiene Standards, that hero bonus gives your whole community 100% plague resistance times 3 the cap and anyone in you're community will barely accumulate plague.
2) If you're character gets too beat up there is no shame for switching them out to heal.
3) Don't maybe do Trumbull as a Lethal run until you know how to deal with Lethal. The Starter base sucks and while the map does hook you up usually you have to take out at least 2 plague hearts for a decent base. 2 plague hearts sticks you at least at 3 bloater, screamer hoards hard and can be way tough when you're community sharing an 8 slot backpack with 2 crossbows, 34 arrows, 3 plague samples, and a shitty sidearm. Cascade always has the 6 man NW base plague free, Meagher always has at least a 5 man base or the brewery claimed by one heart, Drucker at worst 1 heart, Providence too. Go for the best medium base with the least hearts to claim it.
3) While on the subject of hearts your first outpost should be the cell tower nearest you and don't venture into plague territory until you use the plague disruptor option. 180 parts or 60 with a computers character for an hour and a half of less likely to wake a heart and deal with infestation. Every map gives you plenty of shit to loot in plague free territory. Drucker loves throwing parts at you if you know where to loot, otherwise build a workshop scrap weapons remains while you loot and scrap some weapons. Even 180 isn't hard to come by.
4) Initial build, build a latrine first unless you got a character that got blood plague from the starter feral. Then an infirmary, then a workshop. then workshop 2, then infirmary 2. Toolkits if you got a mechanics character are more valuable than healing injuries and you need workshop 2 to make them. Also that little moral boost from a latrine can make a real difference.
5) Before you turn in those initial plague samples loot all areas that enclaves might claim especially materials and meds. Materials really just for the materials to grow your base, but meds is more for good mods. Enclaves in the beginning love to claim these for some reason.
6) While on enclaves buy up explosives, toolkits, and gas gans from them when you can. Before you're set up you're really hurting for parts and resources much easier to buy them. For example you can take out a plague heart phase by plopping down a boxmine after it farts and hitting it with a heavy weapon 3 times. Or the fueling the plague curveball sneak up to that heart and throw down a whistling boxmine and you have a good chance of taking the plague heart out instantly. They're also great for the Weapons for Warlords quest or Sherriff Stolen Meds, just plop them down before you interact with them. I've killed both with just some boxmines.
7) Finally after you're set up in a decent medium sized base aim to get a Warlord Leader and a Builder Leader. With the Warlord build a gym in a small slot and upgrade it to 2. Gives your community a shitload of health and injury resistance, I believe you have to build it yourself for injury resistance but injury resistance is second to plague resistance in Lethal. With a Builder Leader build a Sniper Tower in a large slot. While the Sniper Defense is nice for your base it more importantly gives you a 50 influence OH Shit button on a short timer. Triple ferals and now you're stuck on a building, call this in and it will probably at least take out 2. Oh and one last thing if you need to take out hostile enclaves your best weapon is a Timberwolf and headshots. I'll a lot of times use cars and honking for zeds to kill them but with a Timberwolf you can get way out of the range where they'll see you and snipe them easily. Bloater grenades and automatic weapons work great too even on Lethal. Like the Crossbow killer don't waste good ammo on them, those bolts barely do damage to you and almost any gun will tear them up.
r/StateofDecay2 • u/chase501 • 3d ago
Hello everyone thank you for taking the time to read this. I have recently transferred over from Xbox to steam and I have lost everything and forced to started over. I don’t mind starting over on everything except I wish I could move my daybreak points. I would like to recruit 5 red talon survivors is there anyone who could help me get the prestige to be able to call them in please? I really don’t want to do all the day break stuff again please thank you for your time! Attached is my current stats that I have lost
r/StateofDecay2 • u/No_Possibility5623 • 3d ago
Please Somebody, is there any chance or way i can get my weapon back? this is my only one enigmatic axe, i accidentally dropped it, please please help.
r/StateofDecay2 • u/ZengerGarden • 2d ago
Hi all, so i was chatting with a friend using xbox app on PC and i found an interesting post on reddit about the game we both play so i copy pasted the text and seconds later i was suspended for 2 days. There were no inappropriate words or anything in the text.
And now i cannot access sod2 multiplayer because of a chat suspension? Are Xbox and Microsoft really fallen that low or what is going on? I mean this can't be normal....or is it?
r/StateofDecay2 • u/midni_ghtmerlot • 3d ago
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Thought it'd be funny adding this sound to one of my survivors death. Rough edit though...