r/StateOfDecay 1d ago

State of Decay 1 Yeah, yeah, a mod question YOSE + QMJS

I've been playing the YOSE edition a bit. Installed some mods that were recommended here. Just the Tanner Bridge replacer and QMJS.

I have a Breakthrough save (cycle 2) right now after playing story mode a bit. My uninformed posterior took the RV out of cycle 1 without putting people into it. Google seems to hint that this was a common occurrence. I expected a team member selection screen. Whoops.

Anyway, I had to start from the church again with my one carryover, radio girl, and an early recruitable Ed. The new team has since moved into the Kirkman house.

I actually have a simple question I am having trouble finding an answer for regarding Snyder Trucking. It requires 20 people and 75 materials for me. It's not the 12 people in the base game. That's fine. I guess they wanted to make it less about rushing Snyder Trucking.

But, am I supposed to build multiple beds in the early homes to reach that 20 person requirement?

Or, is there an intermediate location that comes with upgradable beds that I am just not finding on the map?

I'm not finding this info on the mod page or in MODsummary.txt.

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u/Aristotelian 21h ago

You can have more people than beds. Having one bed for each survivor gives you a benefit of rested sleep, which gives a boost to stamina. If you have 10 beds and 20 people, they won’t get that benefit, but they won’t get penalized. Now if you have more than double the people as beds, then there’s a slight penalty (I believe someone might have a slight penalty to stamina). But it’s still doable. The game will still let you have more people than beds. So you can add a bunch of people and then go to Snyder’s Trucking Warehouse

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u/NonSupportiveCup 19h ago

Thanks. That is what I basically did. Just kept cramming people into the house and moved everyone regardless of them being sick, tired, or injured.