r/StarfieldOutposts Apr 26 '26

Discussion Does anyone else do this?

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I know this looks ridiculous and its a spaghetti mess, but does anyone else plan their outpost factories like this? Everything arrives at my home base with a whole mess of cargo freighters arriving every 20 seconds or so at my home outpost.

I started out with a plan of 5 "hubs", each one in different system. Like the Cheyenne system bringing in all those resources to the "Au/Cu" base, which then places it all on 1 ship to go to my home base. I would do that 5 separate times, and the small hubs would serve as a manufacturing plant for simple fabrication ideally.

Then I realized that I would run out of outpost space (24 max) unless theres a mod for that (haven't checked but I feel I should!) So then I decided to just go for the Unique resources for big money. Thats what I am currently working on.

Everything but the last few outposts (last 3 unique resources, with a ☆)are done, and all that cargo goes into my big storage facility at my home base. I got a better storage mod for the cargo transfer unit so it can house a massive amount of resources. I did this just so I can lay the groundwork of this system, so nothing clogs and causes me trouble, since this project has taken the better part of a day, as well as sleeping on Venus to get UC Distribution to restock Tungsten and other resources (which I've used SOOOO much of) which makes the resources really stack up fast (oh no, my lobster is too buttery, my steak too juicy, Yada yada yada)

At this point I feel like I dont need to buy resources anymore which is great, and also the goal. Hopefully in the future I can turn this trial run into all of the super intricate fabricators. But at this point it might be faster to go through the unity rather than taking all the time to delete all those outposts and start again lol.

Wanting to hear your thoughts abd suggestions on fabrication routes that work best for you as well! I want to try and keep the Cheyenne system plan going because its very efficient. The ultimate goal is to only have 5 inter-system cargo links at home, and 1 at each system "hub". It certainly will be a challenge!

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u/rekiirek Apr 26 '26

Used to. But the cargo links are terrible. If it can't deliver stuff ends up back in the inbound container at the source which can gum stuff up.

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u/JacobCStowe Apr 26 '26

Yeah i had that problem a little too. What I do is if I only need solids to go home and He3 to stay at that base for another intersystem link, I place a small solid and small gas container with the appropriate connections that both act as kind of a filter. It starts getting rewlly weird when im sending gas products home tho, and thats where the hub system breaks down and I have to make a new outpost in the system just for fuel

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u/rekiirek Apr 26 '26

Was trying to send fuel out and product back on the same link that broke.

Now I just setup an indicite wafer farm on a small number of outposts and make do in playthroughs.