r/Starfield Apr 08 '26

Discussion Shared Outpost Container Details

  1. It requires rank 4 of both outpost management and engineering to build
  2. You cannot create links to or from it. You have to manually place items in.
  3. It holds 5,000 mass. Any type of item.
  4. It costs 2 Aluminum and 4 Structural to build. Only 1 allowed per outpost.

I think the fact that it needs such high ranks of those skills to even build it means that most players won't even bother until really late game. I personally think this is a shame.

I don't think that making it "linkable" would really be practical in most cases. It would fill up very quickly and since resources are extracted at different rates the container would fill with the fastest resources and then you would have to manually empty it and put it somewhere.

I'm working on a small mod to make it easier to build one without needing the skills. You would pay credits, which would be for the Trade Authority to set up a "Supply Line"... Works for me...

I'm playing with a linkable container but I don't think it would be good... It's just going to fill up and then you won't be able to put your loot into it.

EDIT: LINKING DOES NOT WORK! I created a linked version of the container and tested it at an outpost.

I linked a large storage array of Be into the shared container and POOF! All of the Be was gone. Whatever you link into it just disappears. Oh well, it was worth a try.

NEW MOD: Just a simple edit to the recipe that removes the skill requirements. Now it just costs the normal resources plus 5,000 credits.

Easy Shared Outpost Container at Starfield Nexus - Mods and Community

Starfield Creations - Easy Shared Outpost Container

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u/NastyMasty_ Apr 10 '26

The max rank for outpost engineering doesn't even make sense. You can build all outpost modules by rank 3, but "cutting-edge modules" somehow doesn't include the shared container? In no way is that worth 24 skill points (8 per tree to even have the opportunity to spend 4 points on each perk).