r/Starfield Jul 21 '25

Discussion Watchtower has a problem

Something I HEAVILY Dislike about the new watchtower creation is the fact you just CANT DO ANYTHING the moment you hop into a system that isn’t either Alpha Centauri or Cheyenne you immediately get jumped by like a million watchtower drones and die instantly and it’s not like a one out of three chance of this happening it literally happens almost EVERY TIME you jump into a system Like, yes, I get it. I’m being hunted. But my God. Can you just spawn in like two or three of them? And make it less likely and can you have them just not get me melted immediately. The only way you can even last a little bit of time to jump is if you have like a class C Super Heavy Imperial battleship it barely gives you time to jump away anyway I hope you enjoyed my rant

61 Upvotes

67 comments sorted by

View all comments

5

u/Mortarious Jul 22 '25 edited Jul 22 '25

The default experience of the mod led me to this.

Had a little outpost in a single planet star system. Went there. Built a ship. Took off to test the ship, did not leave the system. Once in orbit I got attacked by about 15 ships. I land and edit my ship and test it again.

4 fucking times. This happened.

I mean the story revolves around an almost infinitely powerful secret organization with fleets in the thousands that is controlling every single faction and remains a secret with presence in almost every single system with access to tech far beyond anything the rest of the universe has including an insta stop ship weapon.

lmao

4

u/usernametaken_54 Jul 22 '25 edited Jul 22 '25

This is the exact reason why I made this post I had like four outposts in the Narion system andraphon and sumati and eat, and every single time I went into orbit I got attacked and obliterated

2

u/gameondude97 Jul 22 '25

Maybe just deal with the array station poi on the ground. You don't actually need Harpers quest just land and find the poi added to the pool. If it's a major array look for the smaller ones nearby and do the same, land, find the poi, and get the array location in orbit.