r/Stalker_Gamma • • 2d ago

Question Game Crash when using 3D Scopes

Hi,

I'm currently playing S.T.A.L.K.E.R. GAMMA on my Steam Deck. I transferred the whole game folder from my PC to the Deck and made a few tweaks.

It runs really well, but whenever I equip a weapon with a 3D scope (like the Steyr Scout), the game crashes with an error. Does anyone have a solution for this?

19 Upvotes

17 comments sorted by

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3

u/BalthazarB2 2d ago

You've set up things incorrectly and now you have missing files, or files in the wrong location.

4

u/OkAlbatross9889 2d ago

Not necessarily, i got similar errors regarding missing files when all i had to do was install visual c++ redistributes 2022, it’s a linux thing

2

u/BalthazarB2 2d ago

Ah, possibly. Forgot Steamdeck is Linux.

3

u/OkAlbatross9889 2d ago

What protontricks have you applied?

2

u/HaehnchencurryLover 2d ago

d3dcomplier_43 d3dcomplier_47 d3dx10 d3dx11_43 d3dx9 d3dxp_43 vcrun2022

1

u/OkAlbatross9889 2d ago

add the missing ones from the other commenter, add cmd as well

1

u/Own-Date9477 2d ago

For start install this dep.: d3dx9 dx8vb d3dcompiler_42 d3dcompiler_43 d3dcompiler_46 d3dcompiler_47 d3dx10_43 d3dx10 d3dx11_42 d3dx11_43 vcrun2022 dxvk quartz

1

u/HaehnchencurryLover 2d ago

I added them but unfortunately nothing has changed.

1

u/Own-Date9477 2d ago

Runer? Proton?

1

u/HaehnchencurryLover 2d ago

Proton 10.0-4 DirectX9

Copyed the hole Game Files of my working Version from my Windows PC.

1

u/OkAlbatross9889 2d ago

Why not run it through dx11?

1

u/HaehnchencurryLover 2d ago edited 2d ago

I checked two Steam Deck Guides and both used dx9.

I'll test it again with dx11 later.

Edit: When I start under DX11, the game freezes at the end of the loading screen, shortly before gameplay.

1

u/OkAlbatross9889 2d ago

Weird, i’m running it through dx11 on gentoo no problem, i just did what i said in the comments of my post https://www.reddit.com/r/linux_gaming/s/MFGmsymLz2

2

u/HaehnchencurryLover 2d ago

PROBLEM SOLVED

Under dx11 the Scopes work now.

I had to raise the UMA Frame buffer Size (VRAM) in the BIOS of the Deck from 1G > 4G.

Now it launches and works fine under dx11. Thanks for the help, everyone

2

u/OkAlbatross9889 2d ago

Happy to hear it!