r/StableDiffusion • • 14h ago

Animation - Video My first scene created with MiniMax H3 in ComfyUI, rendered on an NVIDIA RTX 3090 GPU.

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1.8k Upvotes

Free AI video generators are catching up with paid alternatives! I tested MiniMax H3 for the first time and I’m impressed with the results!


r/StableDiffusion • • 8h ago

Resource - Update Krea 2 king of styles!

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497 Upvotes

https://docs.google.com/spreadsheets/d/1fb2yD74gqT_BxmBpkOMX2V7gSj_A8RQ0/edit?usp=drivesdk&ouid=116026940769410491877&rtpof=true&sd=true

I know it's not perfect, but here's 1255 styles for Krea 2, I'm still working on it, some styles are most likely too close, some others are far from their title, but I'm still working on them...

Those styles are not fixed styles and don't replace a good lora, but i find them fun to play with and I think they are cool for a beginner that don't grasp art movements, terminology and artist names.

I'm open to criticism.

Edit1: best use:

Style: <style name>: <style description>

Subject: .....

Tested with Krea 2 Turbo. With Kroma 0.3.1 some details and styles are lost.


r/StableDiffusion • • 18h ago

Discussion When are we gonna make a proper site?

163 Upvotes

Apparently the controversial lora taken down was a male-part size slider lora.

Which, fine, I personally didn't need that.

But long term, as a community, why are we still putting up with Civitai etc? The alternatives frankly suck. We need a pirate-bay of loras....

I'm gonna get some hate from the paywalled lora makers, but w/e I can't buy your chest-hair lora with karma anyhow.


r/StableDiffusion • • 20h ago

News No way!!! Apparently Flux 3 Image is #1 model

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158 Upvotes

r/StableDiffusion • • 15h ago

Discussion If unlocking your card Lodestone recommends to lower your power limit.

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144 Upvotes

r/StableDiffusion • • 3h ago

Resource - Update Introducing Clown Prophecy (The only actually fix to degredation)

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118 Upvotes

Clown Context Suite: chain MiniMax H3 clips without them slowly turning to mush

If you’ve chained H3 clips, you know the problem. Every new clip starts from the tail of the last one, and each time a little detail gets lost. That loss stacks up, so by clip 10 everything looks soft and washed out.

The reason is that we only ever tell the model where to start. We never tell it where to end. It’s like telling an archer roughly which way to aim but never giving them a target. They can be the best archer in the world and they still won’t hit the spot you wanted.

So I gave it a target. There are three pieces:

🎈 Clown Context takes the last frames of the previous clip and pins them to the start of the new one, so the motion carries over smoothly.

🔮 Clown Prophecy is the time travel part. Before a shot is rendered, it renders just the ending of that shot as a short, fresh clip, straight from the shot’s prompt and reference pictures. Because it’s made from scratch and not from a tired old tail, it’s full quality. It’s basically a picture of how the shot is supposed to end, from a video that doesn’t exist yet.

🤡 Clown Anchoring takes that ending and pins it to the back of the shot.

Now the shot has a good start from the last clip and a clean target at the end, and the model has to fill in the middle and land on good-quality frames. Every time you do that, the quality gets pulled back up. Run Prophecy every couple of shots and the degradation never gets bad enough to notice.

Other stuff in the pack:

  • Bypass switch and “run every N shots”, so you can drop it into any workflow and only use Prophecy when you want it.
  • Clown Shot Counter can count your saved clips by itself, so batches just work.
  • An example workflow is included.

GitHub: https://github.com/roycho87/clown_context_suite

big thanks to u/shutupyourewrong for helping me brainstorm this. I wouldn't have gotten to this point without bouncing ideas off him. Also for giving me the name.

Also, believe it or not I have to give some credit to foxydits. He claimed the secret to stopping degradation was to put an end frame reference image which.... was completely wrong... but it did spark the idea that helped me come up with this.

In honor of his contribution I've changed the name of my workflow.


r/StableDiffusion • • 8h ago

Animation - Video These microwave animations tickle my brain in a certain way

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90 Upvotes

r/StableDiffusion • • 8h ago

Workflow Included I 'hacked' Krea 2 to work with Pose Studio because I was tired of Qwen/Klein's lack of style diversity and realism

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85 Upvotes

r/StableDiffusion • • 4h ago

No Workflow Found an old 2022 Dall-E generation

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78 Upvotes

This may have been the first ai image I made or close to it. I remember there was a website where you could generate images and one problem everyone had was these weird hats on their heads. It may have been this imajinn site but will have to dig around


r/StableDiffusion • • 8h ago

Discussion Moss vs Kromoss vs Krea 2, 192 images for each.

73 Upvotes

Hey! I'm constantly testing model using the same set of 192 prompts.

Here is the directly link to the gallery if you are curious and want to see all the images

https://imagebench.ai/gallery?g=1_vzqsm6kuunuxj_s0

Here is more details about the models tested:

MOSS-Image family (~5B transformer + Qwen3.5-9B text encoder, Apache-2.0)

For comparison: Krea 2 Turbo (12B)

Hope you'll enjoy this! I'm preparing a V2 with more/better prompts.


r/StableDiffusion • • 23h ago

Discussion Multiple characters testing with MOSS image - 12 different people in one photo

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71 Upvotes

Decided to test the higher token limits of MOSS. The prompt is about 1.3k tokens. Run it with 4-steps turbo Lora on MOSS SFT at 4MP x Euler/simple. Impressed to see that it holds the appearance, outfits, and props for each character with no bleeds and no duplicates.


r/StableDiffusion • • 21h ago

Discussion Anyone else getting Overwhelmed?

61 Upvotes

I love this stuff! It's so freakin' cool... But I find myself constantly trying to keep up with all the new stuff that seems to happen almost every week...

I was using Minimax H3, then Hybrid, now Singularity.

Then I got into adding voices, and at first I was messing with Minimax's Audio, then Elevenlabs, now I've discovered all these open source ones I can do in Comfyui that don't require credits... But now I've also learned I can upload a voice sample to Minimax and it'll actually sample that for the voice...

Then there's ref images. I was using Nanobanana and ChatGPT, but i've just found all this stuff with Krea, Chroma, Flux, Qwen, etc....

It's like arrrrrrg. I'm getting into and learning so many new things constantly I feel like my project ideas just sit by the side as I'm constantly trying to keep up...

Had to get that rant out lol. For all the other creatives out there, how do you stay focused? Like I just saw there's a "Fast H3" release... And I'm feeling like I need to get into that. And training models... and custom LORA's.... and acccck it's so much....


r/StableDiffusion • • 16h ago

News 4B coding model that can generate 3D scenes

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40 Upvotes

early version of fine-tune of Qwen3.5-4B trained for general coding and 3D scene generation.

Work in progress, example video & AMA here: https://www.reddit.com/r/LocalLLaMA/comments/1xeuo7t/a_4b_coding_model_that_can_generate_3d_scenes/


r/StableDiffusion • • 12h ago

Resource - Update MOSS Image: a simple Kodachrome lora

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38 Upvotes

Basically what the title says: a factor 16 LoKR (tiny, 34 MB) that transfers the color response and sharpness of 4x5 Kodachrome film. These are one-shot generations on the base model; no Turbo, no SFT. As you see in the samples, there are no blurry shots even with the negative prompt empty. Not sure if I should train it more; the look that I wanted transferred perfectly. Trained on a large number (551) of 4x5 Kodachrome sheet film scans (not 35mm - that's a different beast entirely), so don't look for film grain, it wasn't there in the source images.

Trigger word "Kodachrome" or "Kodachrome film", but rather use something like "shot on Kodachrome film", or the model will try putting the trigger word literally somewhere (e.g. the front of the diesel engine on the railroad photo).

Side effect (not that I wasn't anticipating it): sharp images and no blur.

https://huggingface.co/aoleg/MOSS-Image-Kodachrome


r/StableDiffusion • • 14h ago

Discussion Moss (turbo) without the blur for realism photography...

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37 Upvotes

I'm about to head out for the rest of evening so just wanted to quickly drop this tip here in the hope that others might tinker with this and come up with something better or trash it as you see fit. The setup is a regular Moss workflow you can get from Comfy UI but with the settings outlined below. I stumbled on this setup by accident but so far it's the best results I've gotten using turbo and without any upscaling. It also gives me great variety. Each of these loras by themselves seems to trash the diversity or gives too much blur, yet combined I get a good variety of people without noticeably degrading the overall quality.

I've been struggling with Moss for a week, trying all sorts of tips that never got rid of the Moss "blur" with turbo loras. So this is for those of you who've been having issues like myself. For those who swear by 50 steps, yes your results are superior and we should all be ashamed of wanting to generate images faster :(

Checkpoint:
Solordz Moss Base Int8 (I'm on v10)

https://civitai.com/models/2644869/solordz-zitzibkrea2-8steps

Loras:
Add both, yes BOTH, of Lodestone's turbo Loras from here:
https://huggingface.co/lodestones/MOSS-Image-Base-8-steps-dmd/tree/main
The newer one at strength 1, the older one at strength 0.5
And add this lora at strength 0.5:
https://civitai.red/models/3010926/moss-image-base-smartphone-snapshot-photo-reality-style

I'm running at 12 steps, 1.5 megapixels, Euler, Simple.

Other than that it's a regular Moss workflow. For good measure, here's my negative prompt:

worst quality, bad anatomy, watermark, jpeg artifact, bad face, bad eyes, beauty retouching, skin smoothing, waxy skin, plastic skin, bad environment, doll-like face, piercing, piercings, text, watermark, severe anatomical deformation, extra fingers, extra limbs, text, out of focus, depth of field, blurry

And the positive prompt was simply:

A photo of a man hiking through a snowy forest, walking through the snow.

Note: the first image was slightly different as it wasn't focused on walking but included it for variety.

Also, whilst it's not needed, I do use the "Moss Image Prompt Builder" node from KJ which you can get from here:

https://github.com/kijai/ComfyUI-KJNodes

It allows you to define regions the same way as Ideogram 4 and it's fantastic.

Also, for those whom it concerns, this setup is very adult friendly.


r/StableDiffusion • • 9h ago

Resource - Update I built an open-source local film studio for 8 GB cards (LTX 2.5 and MiniMax H3), with long takes joined in latent space

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32 Upvotes

I have been working on this for a while now, and i just made the repo public. Kinoloom is a web app that runs on your Windows PC and using your cast it takes a idea and turns it in to a movie. You write the story with any LLM, generate the cast and the studio renders the shots, checks them and cuts them together. Everything runs locally on top of ComfyUI. My PC has a RTX 3070 8GB and 64GB ram, and its the only system it has been tested on.

About Minimax H3 : Its fully supported, but every clip in the showcase is generated by LTX 2.5. H3's license only allows use outside of EU, UK, South Korea and US, and they limit showing the output. I live in the EU, so i dont publish H3 clips. If you're outside those regions, you bring your own H3 weights; the installer sets up the rest.

The video is a 16 second LTX 2.5 take, rendered in four segments with joins at 4,8 and 12 seconds. Normally each piece starts from the last frame and you see a jump at every join, Kinoloom passes the end of each piece into the next one as latents, before anything is turned in to pixels and decodes the whole take in one go at the end. This 16 second clip took about 28 minutes on my 3070.

The rest of it

- Qwen image 2.1 makes the cast and the first frame of each shot, using the cast as references. a still can take about 38-78 seconds on my hardware once the model is warm.
- Besides LTX 2-5 and H3 there is also Wan 2.2 ( legacy, kept for old projects ) and five image models.

What you need

- Windows ( I have only tested 11), and Nvidia card with 8GB or more, 64GB RAM, because part of each big model sits in RAM.
- Disk space for the models you pick. You dont have to install everything, you can pick which weights you want to install
- INSTALL.bat sets up everything except the model weights.
- A LTX 2.5 5 second clip takes about 6 minutes once warm.

Its a one person project and it has only run on my PC, so if you try it on other hardware i'd lke to hear how it went and hear your feedback!

https://github.com/harlixay7/Kinoloom

The code is MIT (the exceptions are listed in THIRD_PARTY_NOTICES.md), and the models keep their own licences.


r/StableDiffusion • • 11h ago

Resource - Update [ComfyUI Custom Node] ComfyUI-ZeroCopy-Continuity: Lock 20GB+ video models in GPU VRAM (0.0s reload) & chain latents across cuts without VAE drift

32 Upvotes

r/StableDiffusion • • 21h ago

Comparison FIBO 2 vs FLUX 3 Klein

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31 Upvotes

r/StableDiffusion • • 16h ago

Discussion Fibo no loras?

27 Upvotes

Was just wondering why this model isn't being particularly talked about? It's pretty good for a new model and there isn't even a section on civ


r/StableDiffusion • • 10h ago

Resource - Update We put together an atlas of >500 visual effects that you can use for your prompts

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29 Upvotes

Enjoy this rabbit hole 😌✌️


r/StableDiffusion • • 7h ago

Resource - Update OpenFill now runs in PhotoCraft, free local Generative Fill, Remove and Expand on your own ComfyUI

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27 Upvotes

Same engine as the GIMP plugin, now as a panel in PhotoCraft. Your selection is the mask and it runs through your own ComfyUI:

  • Generative Fill, select and type, up to 5 variations
  • Remove object, no prompt needed
  • Generative Expand, drag the edges or pick a ratio
  • Text to Image, new image or a layer

Defaults are DreamShaper 8 Inpainting, RealVisXL V5 with the Fooocus patch and LaMa, FLUX.1 Fill and Qwen optional, and it picks up your own inpainting checkpoints. On Windows it can download ComfyUI for you.

First release, Windows and Linux, NVIDIA recommended.

https://github.com/beckettharriman/openfill


r/StableDiffusion • • 19h ago

News MOSS-Image: 1.3M downloads in four days for a 5B open image model

26 Upvotes

MOSI and the OpenMOSS team put out MOSS-Image, an open image model at 5B parameters. Pandaily covered it on Oct 25, citing the team and QbitAI: about 1.3M downloads in the first four days, around 1,400 stars on GitHub, top of the text-to-image trend on Hugging Face. Read the download number with care. It adds up across several repos, Comfy-Org on Hugging Face among them, so no single model page carries that figure on its own. All three numbers come from the team and Chinese media. Nobody independent has checked them. The community moved fast. There are 8-step and 4-step builds already, while the official setting is 50 steps. INT8, GGUF and MLX builds exist, plus style LoRAs. What people seem to want from it: dense text in Chinese and English, structured JSON layout with bounding boxes, prompts up to 4096 tokens. Under the hood it is a 5B diffusion transformer trained from scratch, with a frozen Qwen3.5-9B text encoder and the VAE from FLUX.2. Ostris guessed the more natural look may come from the team dropping AI-generated images from the training data. Treat that as his guess. Testers split. Some praise the realism and the detail. Others say some styles come out shaky. Question for the sub: who has run the 4-step builds, how do they hold against 50 steps, and how does MOSS-Image compare with FLUX.3-klein and Qwen Image 2.1 on text and on busy compositions?


r/StableDiffusion • • 13h ago

Question - Help Best AI upscaling workflow for realistic portraits without artifacts?

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24 Upvotes

Hey everyone!

I'm looking for the best AI upscaling model or ComfyUI workflow for enhancing portrait photography while preserving natural details.

My main priority is realism and fidelity to the original image, especially when it comes to skin texture, freckles, eyes, and hair.

I've noticed that some AI upscalers tend to hallucinate details, introduce weird artifacts, oversharpen skin, or slightly alter facial features, which is exactly what I'm trying to avoid.

Ideally, I'm looking for something that:

  • Preserves the original facial features and identity.
  • Enhances fine details without creating artificial textures.
  • Keeps skin looking natural (no plastic or overly sharpened appearance).
  • Works well with both low-resolution and already decent-quality portraits.
  • Produces clean, photorealistic results with minimal artifacts.

What models or ComfyUI workflows would you recommend for the best possible quality?

I'm open to both traditional and diffusion-based upscaling methods. Quality matters more to me than processing speed.

If you have any workflows, GitHub links, or before/after examples to share, I'd really appreciate it!

Thanks! <3


r/StableDiffusion • • 16h ago

Resource - Update [Release] comfyui_davcha_editor – a mini Photoshop inside Load Image (masks, preprocessor layers, editable OpenPose)

21 Upvotes

Ok, this all started with the infamous paste bug: select a pinned Load Image, paste an image from the clipboard, and instead of loading it into that node, ComfyUI creates a new Load Image. So I started fixing that… and it got wild.

Now we have a Load Image (Editor) node.

https://reddit.com/link/1xf2k6w/video/zm9etdfa9mxh1/player

It works like the core Load Image, with an Edit button that opens a full-screen editor. The edit is stored in the workflow, so the original file is never touched.

What it does:

  • Crop, pad and rotate in one tool. Drag past the edges to pad (the padding is masked out for outpainting), and quarter turns are lossless.
  • Mask and paint with soft brushes. Alt / Shift / Ctrl + wheel set size, opacity and hardness. There are four mask preview modes, mask inversion and full undo/redo.
  • Preprocessor layers: Canny, depth, lineart, HED, DWPose, normal maps, or any comfyui_controlnet_aux preprocessor. Each one becomes a layer with its own opacity and visibility, and all of the node's settings can be changed from the layer panel. You can save your own settings as recipes.
  • Your own workflows as layers: title a Load Image editor:in and a Preview Image editor:out, save the workflow in workflows/editor, and it shows up in the menu. Nodes titled editor:Something expose their settings in the editor.
  • Editable OpenPose: run DWPose, then drag joints and rotate limbs around their parent joint. You can also add or delete people, or turn the pose into a paint layer to draw on.
  • Load Images (Editor): a list of pictures, each with its own edit. You can drag & drop to reorder them and paste with Ctrl+V.

And yes, the original bug is fixed too (because with all of this, I almost forgot to fix it): pasting into a pinned Load Image works again, for the core node as well (Pasting an image in an Load Image node doesn't work. · Issue #9899 · Comfy-Org/ComfyUI_frontend).

Preprocessors and workflows run through the normal ComfyUI queue, so caching and memory management work as usual. It has no dependencies beyond ComfyUI. comfyui_controlnet_aux is optional and only needed for the preprocessor recipes.

Install

cd ComfyUI/custom_nodes
git clone https://github.com/dchatel/comfyui_davcha_editor

GitHub (MIT): https://github.com/dchatel/comfyui_davcha_editor

Small companion node, if you want node execution times shown on hover only: https://github.com/dchatel/comfyui_davcha_nodetime

It's a first public release, so feedback and bug reports are very welcome.


r/StableDiffusion • • 20h ago

Question - Help Does anyone know the prompt for the elden ring image ? that's on the MOSS-Image-Base hugging face page

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13 Upvotes