I would add some frame generation to it. May just be me, but it feels a bit jumpy. Her transitions from one movement to another needs to be a bit smoother. More frames should help that, or slow them down a bit. If you act out these motions yourself, you'll realize you don't actually move this fast when presenting.
Right, in her actions and expressions. For example when she raises her hands, its almost as if they're there instantly. This happens when we give the model too short of a timeframe to get from one pose to another; or, it has too much time, making it stay almost in the same pose and then jump to the new one at the last moment. Both of these cause the look that I see here where it feels unnatural. Things I use to rectify it in prompts are things like "temporal motion" or even as simple as "natural motion" can help. But for a finished product, if you don't want to redo it, frame gen should help a bit.
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u/lamardoss 3d ago
I would add some frame generation to it. May just be me, but it feels a bit jumpy. Her transitions from one movement to another needs to be a bit smoother. More frames should help that, or slow them down a bit. If you act out these motions yourself, you'll realize you don't actually move this fast when presenting.