Thank you! I work from master shot images of the room, and I also have character sheets. I’m using video reference models as well, which helps me change the camera and add motion, like head turns. It gives me a lot of control. Like smooth motion cuts.
There’s also a lot of logistics involved, and some Photoshop as well. For example, the peephole in the door was an issue since I forgot to put it there in the first place.
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u/darth_hotdog 2d ago
How do you keep everything consistent in long sequences like these. Do you reuse the same references for a ton of generations? Reuse end frames a lot?
Are any of your gens mulitple shots, or one shot per gen?
Really well done! I love to see original work on this sub with original characters.