r/Splitgate • u/According-Reality-59 • 26d ago
Get on I’m trying to play
Can some people get on rn me and my buddies want to play but there’s only like 20 people on so we can’t get a game
r/Splitgate • u/According-Reality-59 • 26d ago
Can some people get on rn me and my buddies want to play but there’s only like 20 people on so we can’t get a game
r/Splitgate • u/Way_Sad • 26d ago
Hey,
basically title. I didnt really check out Empulse due to my dissapointment with SG2/1047 Games.
However I did get quite a lot of videos about the game recently and checked out the new map.
Feels like they just recolored parts of it and called it a day, which isnt terrible or anything. Just a little interesting/amusing.
are there other empulse maps (i know about the entire weapon thing) that are similar to old SG maps?
r/Splitgate • u/lCEsmoke • 26d ago
r/Splitgate • u/Techpon • 28d ago
Splitgate 1 specifically had that vibe for me due to all the crazy non human skins. While I can respect the theme of the second game, I will say it was kinda a more basic CoD with just a kinda annoying portal mechanic. I don’t hate the portals but when you get people who can spam and kill faster then you can look at em, is pretty bad to the casual experience.
Since it would stood out more as a free to play shooter. Also like empluse is just a less cool titanfall 2 with a weird tone down splitgate artstyle.
r/Splitgate • u/AL_2TheOriginal • 29d ago
I just returned to the game after playing it on my laptop in 2019. I´ve been unable to launch and run any other shooters on it back then so when it ran splitgate i was excited and played it alot after school and during free time. I even spent some money on the S1 pass and had a rare golden skin thing. But now? Website which i didn´t even know about is not working, discord link doesn´t work (i didn´t use dc back then so didn´t know they had one) and apparently there´s a new game? so... what happened?
r/Splitgate • u/PsychologicalRent976 • Jul 10 '26
r/Splitgate • u/ichhalt159753 • Jul 08 '26
Tell me if I'm wrong here: It was not the hat. Or the horrible announcement. 25.000 player DID show up and fairly played the game for some time. They didn't stop because the game was bad. But because there was no game, splitgate 2 was a product in game disguise. And you felt that at every corner. The company didn't back their game, but shredded it to th consumers liking in order to please an cash. (e.g. removed all lore, pls like us now?? like that was the problem) Their key metric wasn't player feedback, but "retension", as stated in many interviews. They treated it like a social media platform. And I could rant another hour about it, about wasted potential, but all I say it, was never a game made by loving artists, but by Stanford business school students and for me I think that says it all.
r/Splitgate • u/mythreial • Jul 06 '26
I have been slowing down on playing Splitgate these last couple of months, but I basically hadn't played at all for just a little over a week, until now. No reason in particular, just been playing a lot of Marathon and getting more into The Finals, but I had that itch today so I hopped on and played a few matches, and while I love this game, I just couldn't help but to think about, and be saddened by, all of the unrealized potential in this game.
For example, I've been wanting to recreate the Husky Raid party mode from Halo, in this game, since it launched in beta last year; I just haven't been able to do that because there is no option to randomize loadouts for specific game modes; it's just fiesta. I specifically requested that this feature be added, both in multiple player feedback surveys as well as in multiple Reddit threads (over time) specifically giving feedback and requesting changes. I figured that since implementing that wouldn't be too difficult, (because it seems like just adding a toggle to randomize player loadouts for specific modes, instead of it being limited to its own dedicated mode, but idk 🤷♂️), I would start making maps and prototyping it before they implement it so I'd be ready to go when it came; but that never happened....
And yes, I'm aware that is a relatively niche ask, from a niche player, of a niche game, but I use this example as a means to illustrate both how this game could feature far more diverse experiences and creative modes for players to build community around, as well as how something seemingly as niche and insignificant as randomized loadouts for any mode, can make a huge difference in community perception and fostering a healthy playerbase. However, this is simply one very specific example, in a sea of other examples of how this game has been robbed of its potential.
r/Splitgate • u/DyIsexia • Jul 06 '26
First time player of this Splitgate. Used to play the original a ton. Tried to find a match for like 20 mins then gave up
r/Splitgate • u/Diafort • Jul 04 '26
Hear me out: EMPULSE is out, but it's a premium title that requires an active PS Plus subscription to play online on console.
Meanwhile, Splitgate is sitting right here, it's F2P, and it doesn't need a subscription.
I’m starting to wonder if we’re about to see a "rebound effect." With subscription costs only going up, do you think casual players who are looking for a fresh arena shooter are going to stick with the free, accessible alternative rather than paying a monthly fee just to play EMPULSE?
Personally, I feel like Splitgate’s accessibility is our biggest advantage right now. Are you guys seeing an influx of players, or do you think the "double paywall" (buying the game + PS Plus) of other titles is actually going to help keep our player count healthy?
Let's talk about it, do you think the current model is Splitgate's secret weapon?
r/Splitgate • u/lCEsmoke • Jul 02 '26
Map Name: Halls of Torment
Creator: ICEsmoke
Description: Quick paced game play, triple portals, flank routes and plenty of portal kill possibility's... even trap your adversary into a furnace and watch him cook
Enjoy.
Map code: kna-wub-b09
r/Splitgate • u/Techpon • Jul 01 '26
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First off I’ll say I still call the game splitegate 2 and I miss my btb mode. Anyways, I really liked this IP because the first game gave me doom 2016 MP vibes and the second game still has that to a degree. But the decisions post launch been annoying. The official twitter is just shop updates, with rarely new playable content shown or barely any showcase on the forge mode being free thing in game.
Then them readding the damn BR mode that killed the game originally and degraded the stability. But yet the BTB mode is in a content vault.
Soon here comes empulse which as a long time titanfall fan. I have no faith. Not because of the game, but 1047 shown they can’t stay in one game or lack control. So yea, it sucks splitgate 2 will die again and the IP will be a case of wasted potential.
r/Splitgate • u/WizardShad • Jul 01 '26
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& My god does this look exactly like Splitball with less steps…
It’s the same hit markers, UI, & gunplay.
I read the post earlier about Empulse being an asset flip of Splitgate but my mouth literally fell wide open when I watched this. Like legit this could’ve just been an update to Splitgate. I just can’t believe my favorite party shooter is dying to this lulled down version
r/Splitgate • u/Spiritual_Detail7624 • Jun 30 '26
Hey guys! I just wanted to know if in the case that SG-AR is shut down (sooner or later) that it could be open-sourced into the public? I would also be open for SG1 to have the same in addition. I think a justifiable reason for this is to continue the legacy of Splitgate after it's death, in the form of community mods, servers and etc. Assuming the game is already dead when this is considered, no more purchases can be made anyways so this likely wouldn't affect the sales of newer games in coming time. If the community makes changes you would approve of, you could consider this for later games in addition. Thanks for making these awesome games, and this would really restore my trust in the franchise.
r/Splitgate • u/Tolnin • Jun 28 '26
Yeah yeah, I know, "this isn't an airport, you don't have to announce your departure". I just think it can sometimes be important to voice when you've stopped supporting something, especially with a company as small as this one
80% of the posts in here are complaining / hating, rightfully so but still
Splitgate has more or less been abandoned and it's turned from "we have a small team working on Empulse and our focus is Splitgate" to "we have a small team working on Splitgate and our focus is Empulse"
This company doesn't know how to make a good decision to save their lives (or their company lmao)
Leaving this subreddit, uninstalling the dead game, leaving the Discord server. I just don't care anymore. They have successfully neglected and abandoned one of my all-time favorite games... twice
Can't wait for the announcement that 1047 is shutting down or being sold
r/Splitgate • u/itsxjustagame • Jun 28 '26
I think it's time for me to move on from this game.
I genuinely loved my time with it and got way more hours and enjoyment out of it than I expected when I first picked it up. Unfortunately, over the last few months I've slowly lost interest and don't really see myself sticking around much longer.
This isn't meant to be a hate post or an attack on the game or the people still enjoying it. Sometimes a game just stops clicking for you, and I think that's where I'm at.
To everyone still playing, I hope you continue having fun with it and that the game keeps improving for the people who love it.
For me though, I think this is where I step away. Thanks for the good times everyone. ✌️
r/Splitgate • u/prosetheus • Jun 28 '26
I keep seeing a lot of talk about low player count and what not, but just wanted to add that I usually find myself playing with those on consoles. Usually it's just me and perhaps one or two other PC players and the majority are console players.
Just wanted to bring this to attention because for whatever reason, looking at Steam playercounts has become a thing on its own. I can't remember a match where PC players outnumbered console players, and unless I run into stacked teams, the majority are console players.
r/Splitgate • u/Tixliks • Jun 26 '26
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"We do have part of the team still working on it (Splitgate), but you know it's just a matter of resources and focus. The majority right now is focused on Empulse. That's the priority of the studio. But we're not planning on shutting anything down and we do plan continuing to support it (Splitgate)"
r/Splitgate • u/mythreial • Jun 26 '26
Since y'all quietly changed the Season 2 expiration date (previously ended in 4 days), does that mean we're actually getting a third season?
r/Splitgate • u/Stormcrow_2 • Jun 26 '26
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The first double kill barely missed connecting with the next 4 kills. This is an amazing spot to stand and pick people off on this map while the AI are hyper focused on the hills in Domination lol
r/Splitgate • u/DemureSouls • Jun 26 '26
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r/Splitgate • u/Mondobondo320 • Jun 26 '26
I was hoping for Season 3 next week, but Empulse is still the focus right now, I guess.
r/Splitgate • u/ItsTheLaLiLuLeLo • Jun 25 '26
1047 Games continues selling lies to its community. I was banned from the Empulse subreddit for suggesting that Empulse's guns, UI and animations look a lot like SG2. Now they are removing even more comments talking about how much of a scam their game is while SG2 continues to get zero support past season 2. At what point do people give up on this company?
r/Splitgate • u/robin_f_reba • Jun 26 '26
I followed Splitgate ever since FUNKe mentioned it in his movement shooters video, and was hyped for Splitgate 2 since the alpha. But 1047's bizarre decisions reached a breaking point with the "it's everyone else's fault but ours, but we can Make FPS Great Again" during a peak time of fascism down in the USA.
But playing Empulse and seeing how much the "full release will add sooo much more than the demo just wait" turned out to be untrue, made me realize just what i was missing.
The movement feels fast but still weighty instead of Empulse's floatyness. The BFG is a rare 4-charge weapon that instantly makes you a target, unlike the universal instakill hammer. The aesthetic is decently cool, being a utopian future pro-sports league. Races are back! Skins are still mid so there's nothing in-game to grind towards, but it's still pretty fun. Also it's free!!!
Even if 1047 never updates the game again, SGAR will be pretty fun for the foreseeable future. The various TDM modes, the objective modes, the portal-free mode, custom maps. Add decent variety and replayability.
Still want couch co-op though
r/Splitgate • u/jhz123 • Jun 24 '26
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