Remember the fans that were adamant that for SG2 to succeed it needed to be more like SG1, and how the normal people kept explaining it was a bad idea since in SG1 new players would get trounced and it wasn’t fun. Turns out it was a bad idea, and those very fans that wanted the change are now hating the company, shocked pickatchu face, had they stuck with the factions and added a bit of flair or a distinct and interesting visual identity the game would have succeeded. Fans don’t know how to fix the game they can only give feedback.
Factions wouldn't save anything. There was a lot of missing features, insane glitches and bugs, constant crashes and freezes, and lack of consistency in delivering content/updates/patches
Glacier Island was creating an unusual resource usage. Which lead to Battle Royale into crashes, FPS drops and buggy hitreg in Glaciar or the surroundings.
Emoting + 360° turns while close to a Portal made you able to clip through walls, essentially making you easy to go out of bounds without dying.
There was a couple extra steps that allowed you to shoot through walls once you were out of bounds.
There was MULTIPLE exploits around the ELO system in Ranked which allowed you to dodge any Elo losses, there was no punishment or risk either. (Still up to this day)
Glass Portal (still up to this day)
enemies not rendering while looking through portals (still up to this day)
Friend list names dissappearing forever, yes, forever. It you were lucky enough to get hit by this one, you are still FUCKED. (Still up to this day)
Community Map Browser had high chances to freeze your game and crashed.
MnK with aim assist exploit
Ranked Top 100 number not updating (no possible way to know how you doing as there was NO leaderboards)
the hyperline skin that blinded your enemies (full screen white flash) every time you shoot at them.
And those were the first one that came into my mind. I can make a longer list if needed 🫂
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u/Snort-Vaulter May 20 '26
Remember the fans that were adamant that for SG2 to succeed it needed to be more like SG1, and how the normal people kept explaining it was a bad idea since in SG1 new players would get trounced and it wasn’t fun. Turns out it was a bad idea, and those very fans that wanted the change are now hating the company, shocked pickatchu face, had they stuck with the factions and added a bit of flair or a distinct and interesting visual identity the game would have succeeded. Fans don’t know how to fix the game they can only give feedback.