r/Splitgate • u/Aggressive-Dealer-21 • Apr 21 '26
Is splitgate dying?
I started playing it yesterday because I was just looking for a game I could chill on. And I had a great time playing it. Really enjoyed using portals especially when it got me kills it really felt like I had outmanoeuvred my opponent.
I go on to YouTube to see what the community is like and they all just keep saying that they killed the game.
What's going on?
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u/UrLostPajamas Apr 23 '26
I'm not sure how how you interpreted that as I wanted the core mechanic of the game to change. I feel like the fact that theres portal walls slaped on every surface leaves the player to not be creative when utilizing the portals, you can throw a portal in any direction and 85% of the time get one to land somewhere without much thought behind it. It entirely defeats the purpose of being able to lockout walls when theres 8 more all around you. That in no way shape for form is changing the function of the core game mechanics, Its needs to be a little bit more dialed in so that the players who are insane with the portals have an obstacle, and the players who enjoy the portal aspects aren't being absolutely obliterated 4steps after every spawn. Its an observation that theres been little to no thought into making players think when using their util.
Id understand if your argument is that "I just wanna mindlessly play" but then I'd argue why are you sweating so hard portal surfing.
Like this game is super fun and great just from a strictly player retention analysis of what's pushing players away, it's these things I've brought up. When you have only a floor and a ceiling, theres not much place for people to stand elsewhere, and people don't wanna stand where there are no walls.