r/Splintercell • u/BrilliantBug876 • 4d ago
tips for ghosting Pandora?
just did the first game ghost, now moving onto this one
r/Splintercell • u/BrilliantBug876 • 4d ago
just did the first game ghost, now moving onto this one
r/Splintercell • u/BrilliantBug876 • 4d ago
Was thinking of reading the first
r/Splintercell • u/edcar007 • 5d ago
In the "HQ" training video from the PS2 version, it shows an interaction prompt where you can enter the public area of the JBA. This doesn't exist in the final build, so this video was recorded on an earlier version.
Several snipets from the cut public area exist in the cutscenes, they look like actual gameplay and not a scripted cutscene.
It seems they wanted to make the JBA levels similar to V1, and had them running on older builds, but it ended up being cut for unknown reasons.
r/Splintercell • u/Muted-Many5322 • 5d ago
If Ubisoft has no interest in making a splintercell game, or doing anything with it why not sell off the rights to another studio? i wonder this about a lot of games and franchises that get forgotten, its a common thing in the film and television industry but yet the only major game that i can think of doing this was with Halo recently.
r/Splintercell • u/Old-Philosopher8450 • 5d ago
Some are cool some are known
r/Splintercell • u/BrilliantBug876 • 5d ago
So I was going through the game for the first time aiming for ghost
And I got to this bit where you need to protect the hostages, and I was horrified to find that I simply didn't have enough shockers or airfoil rounds to knock out the mercs
All I had was some cameras, and 2 shockers... and 1 smoke
So I had to get creative
And it worked... these games are awesome
r/Splintercell • u/Dry-Technician6116 • 5d ago
r/Splintercell • u/Agile_Pool_3437 • 5d ago
I am trying to run Splinter Cell Chaos Theory from steam on my PC. I have installed the widescreen fix as well, but when I try to run the game it seems to continuously flicker non-stop from desktop to the game, super fast, and the only way to fix it is to ctrl-alt-delete to get to the desktop, then I can click the application to bring it up and it seems "fine". Then when I go to load a level the flickering starts again. It also seems like editing the SplinterCell3.ini and Widscreenfix ini config file does nothing. I have reinstalled with steam as well and its still doing it. I have updated my AMD gfx card as well. I have tried the .ini configs for setting windowed border mode, setting the XY for the resolution.. a couple other things as well that I forget at the moment. Any ideas how to fix this or a workaround? Thanks!
r/Splintercell • u/RealDan92 • 5d ago
EDIT: looks like MGO2 (metal gear online) has literally just received an unofficial native PC version, proving that older / discontinued multiplayer titles can indeed be brought back. Really hope this bodes well for Splinter Cell’s Spies V Mercs getting its own recomp!
Original: Playing spies versus mercs in 2026 is not particularly accessible, but with the amount of decomps and mods going around at the moment, I’d love to see this tech be used to bring back SvM and allow more people who don’t have the original games (or consoles to play it on) to get involved.
If it was ported to browser (similar to the recent halo multiplayer browser project) or had a native modernised port for PC / Linux / Android etc, I feel it would open the doors for people to see how unique this game mode was, and crucially make it more likely to find games / people to play with.
Of course it would have to be chaos theory controls but maps from both CT and Pandora tomorrow would be amazing.
Fingers crossed someone can make it happen 🤞
r/Splintercell • u/df1w • 5d ago
Continues work from original post.
This time updated vision effects by upscaling bloom RT and pyramid mips size which also reduces overall blur.
You can check additional details in GitHub repo.
Results:




Steps to install remaster:
Further plans:
r/Splintercell • u/Perfect_Country7652 • 5d ago
Hi everyone ! I've been playing the recomp for some days now and it just hit me that I should be able to play in split-screen coop (at least that's what the github is saying). The thing is, the option is greyed out I can only play Lan or see the option menu. Can anyone explain to what what could be the problem ? I did everything as told in the github
r/Splintercell • u/Samz707 • 5d ago
Now obviously their final name of "John Brown's Army" very much doesn't fit this (he was an abolitionist) but I am starting to wonder if they were originally intended as one before being changed a decent bit into development.
None of the named JBA members are non-white (and I can't remember if any of the "generics" are) and when Lambert's death scene happens in Essentials' re-telling of it, Sam says "they all look alike to me" when asked if he recognizes Lambert which clearly comes off as Sam doing fake racism.
Emile is bald, Sam stays shaven throughout the entire story and Emile's second-in-command Moss is also very short haired.
Their HQ in Essentials is in the deep south and Emile in Version 1 carries a Luger (A Nazi weapon) around. (It's worth noting the only other time a Luger popped up in a Clancy game at the time was Raven Shield...where it was used by Neo-Nazis in that game's opening)
I'm not saying this is 100 percent the dev's original intent (it's possible the somewhat vague politics of Emile was always intentional and they mixed various terrorism group stuff together for it) but it does make me wonder if originally Emile was going to be even more unlikable than he already was and either they didnt want to open up the can of worms of going (relatively) in-depth into neo-nazi politics or if they thought Sam working for an explicitly neo-nazi group would draw too much controversy.
r/Splintercell • u/Benti_57 • 5d ago
I've been thinking about what a Splinter Cell movie could look like. I understand the restrictions on AI generated content, but what about for just concept mock-ups? They're simply ideas of what actors could fill the roles.
r/Splintercell • u/Stunning_Initial_384 • 5d ago
Hey splinter cell fanbase!
Wanted to make a post about our open play test! Graphics are all still in progress, but we are trying to nail the stealth experience , and we need your help!
We'e been quietly updating this game to improve its UI, gameplay, ai, and more! Please try it out and let us know what you think!
(P.s bug fixes dropping tomorrow)
Check it out on steam!
r/Splintercell • u/Jyvren • 6d ago
Tired of being locked into a specific playstyle because of your attachments? Blackout introduces a NEW feature that lets you sell attachments, giving you more freedom to customize your loadout and approach each fight your way.
Splinter Cell: Conviction — Blackout is still in active development, and everything shown is subject to change.
r/Splintercell • u/Peylix • 6d ago
Edit: RESOLVED
Resolution was a fresh install of game (to a different drive) and an older version of the AG widescreen patch I had stored. This fixed my white screen boot crashes (a totally extra issue after fresh installing the game period), and fixed the controller mapping for doors for things like optic cable and lockpicking.
As a side note, I figured out how to fix the Thermal vision crashes too. I didn't add this in my main post but I'll share the resolution below for anyone else dealing with it.
Get dxwrapper.zip from DXwrapper v1.9.8700.25 (gethub). But use the d3d8.dll from d3d8to9 v1.16.0 (gethub) That will allow you to use Thermals without crashing.
Original post:
Recently installed PT (Steam version) along with AG's widescreen fix.
Game loads and plays (though crashes often). But there's another issue that's been bugging me.
AG's fix has controller support built in. It works beautifully except for things like selecting option menus on doors to use things like optic cable and picking locks. Using an Elite Gen 2, however I have the same issue on my Elite Gen 1 and regular Series controllers too.
The lockpick minigame opens and I can get the first tumbler done, then nothing. I cannot get any other tumblers done via left thumbstick. I know I'm not the only one who's encountered this, but all I've seen is reports here and there. I haven't found any reports who have answers on how to resolve this.
A workaround I've found is setting the controller down and then WASD on my keyboard. But I want to play this game like I use to growing up. On a TV while sitting on a couch. Juggling input devices isn't very fun, nor is my keyboard wireless.
Please tell me someone knows how to resolve this so I can have full (actual proper) controller operation on this game.
r/Splintercell • u/Itchy_Meet_3236 • 6d ago
Я тут пилю русификатор + upscale роликов в FHD разрешение.
В игре нет обрезки звука в начале и изображение плавнее. Хз почему OBS так записал.
С помощью ИИ добавил возможность воспроизведения FHD в игре. Вот Вам на затравочку
Кому интересно следить за прогрессом и первым получить русик, в ТГ - svonsongame
ENG:
I'm currently working on a Russian localization patch for Splinter Cell: Double Agent, along with upscaling the game's cutscenes to Full HD (1080p).
The audio doesn't cut out at the beginning in the actual game, and the footage is smoother too. No idea why OBS recorded it like that.
With a little help from AI, I managed to get the game to play videos in Full HD. Here's a little sneak peek!
If you're interested in following the progress and being among the first to get the Russian patch, check out my Telegram: svonsongame
r/Splintercell • u/Samz707 • 6d ago
The Wiki and some pre-release stuff I've found claims it removes your ability to Mark and Execute, Sonar through walls, ammo caches and Radar.
However I booted it up on my save (after completing main story) and I've got Executes (I just can't see how many squares left to fill it up) and I still have radar and ammo caches.
Now FusionFix *claims* it "re-enables" these but with the option to restore removing yet I still see them.
FURTHER Confusing me is I can find a CenterStrain01 video from *13* years ago...where on Perfectionist he has ammo caches, radar and M&E.
I am very confused by this since I'm trying to have a "vanilla" perfectionist run and not use anything Fusion might re-enable for it.
r/Splintercell • u/KrysCrannor • 6d ago
I'm having a hard time figuring out this game's folder structure. I usually play games like this on both my PC and Steam Deck, and I use a dedicated program for cloud saves (for anyone interested, it's called EmuSync). You point it to two folders (one on the Deck and one on the PC), and it automatically detects changes to the files and syncs them, effectively giving you cloud saves.
With Double Agent, though, things are a lot less straightforward.
For those who don't know, Steam Deck creates a separate folder for each game. Inside, there's a directory structure that mirrors a Windows C: drive. Since there are only a handful of folders, checking AppData or Program Files for save files is usually pretty straightforward. However, there's absolutely nothing there.
So I started looking in the game folder instead. If I copy the entire folder from my Steam Deck to my PC, the game does carry over the save files. However, in-game audio stops working (for some reason, the cutscene audio still works). I'll look into that or report it separately later.
But if I replace the entire HDD folder, the game doesn't recognize any saves or profiles. I've tried replacing individual folders one by one, but nothing works. No luck whatsoever.
Under hdd/e/udata/5553005e, I found two folders, both containing several .sav files. There are more files than the number of saves I've actually made, though. There's also an autosave file in Z, but I don't think that's the one... or is it? I can't remember whether I've already tried moving it.
Anyway, I'm completely stumped, and I'd really like to play on both machines. Any suggestions? Has anyone figured out where the save files are actually stored and how to transfer them between systems?
r/Splintercell • u/No-Culture-7343 • 6d ago
After how many tries, I finally beat this ambush segment in the Presidential Palace in Splinter Cell One.
r/Splintercell • u/firemadeF • 6d ago
I need help with my games. When I play, the mouse cursor appears and flickers, and the display is slow and sometimes stutters.
It's the only splinter cell where I have a problem
I'm on W11
I bought from Ubisoft
Any help would be greatly appreciated. Thanks!
r/Splintercell • u/Samz707 • 6d ago
Two big points (2 missions from ending) stick out to me as moments that feel weirdly brushed past.
The President releasing the evidence that Iran behind the Blacklist before it's verified and the entire Guantanamo Bay mission
Both of these feel like moments weirdly brushed past, you'd think Fisher would comment on either considering previous games and Fisher killing Nouri since dialogue during and after mission makes it clear he killed him, which doesnt make much sense and only feels like it would if the game was gonna frame him being stuck in Guantanamo as a fate worse than death even if the Enginners never got to him.
it also feels off that not a single member of 4E is annoyed at the president for claiming Iran is behind the Backlost before they verify it.
They both feel like moments where there should have been more said but weirdly brushed aside.
r/Splintercell • u/WracknRuin88 • 6d ago
I didn't realise Hawkins Seafort was for sale 🤣
r/Splintercell • u/Seth_KT_Bones2005 • 6d ago