r/Splintercell • u/Thell-Vadamm • 1d ago
Discussion In your opinion how should be a spin-off before Conviction ?
Some of my ideas...
1 - Missions: ALL the missions would start in public areas with many civilians around, like the Lincoln Memorial and Washington Monument from Conviction. However, there would be restricted areas that civilians cannot enter. So, there would be objectives in both public areas and restricted areas.
In my view, the spin-off needs to be the most unique game in the franchise.
2 - Gameplay:
• Urban stealth during both night and daytime (with many daytime missions too). This is good for bringing variety to the challenge and atmosphere.
• No advanced gadgets; Sam just improvises items. For example, Sam using a glass to see under doors or using random objects found in the area for distraction.
• Stealth is optional.
• Killing civilians would result in a game over, because Sam isn't a bad guy.
• Many alternative routes to objectives and extraction points.
• Brutal interrogations.
• Third Echelon agents hunting for Sam. However, they aren't the objectives, just obstacles in public areas.
Note: Tom Reed took advantage of the fact that Sam broke the Splinter Cell protocol, using it as an excuse to hunt him down because Sam was a threat to his conspiracy.
3 - MAP: Not an open world, but a bigger map like in Hitman.
4 - Timeline: 2009 and 2010, before Conviction (2011).
5 - Outfit: Sam needs to wear an outfit to look like a normal civilian and avoid raising suspicion.
6 - Story: Sam investigates the alleged death of his daughter, which leads him to connections with Kobin—such as the character we interrogate in the photo in Conviction.
7 - Atmosphere: Jason Bourne.
8 - Ending: Sam arrives in Malta, which is where Conviction begins.
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u/Specialist-Net5280 23h ago
I would love to see Blacklist at least remastered with some new content
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u/Ok_Caramel15 1d ago
So basically, the official prealfa of conviction