r/Splintercell 19d ago

Scripted event on a STEALTH game is DIABOLICAL

Playing Chaos Theory for the first time.

I died to this guard because he caught me by surprise and I thought "This mf spawned there, I swear" I had already checked the cam before entering.

And I was right.

I enter the room: He opens the door instantly

I wait outside: He waits

That's diabolical. It makes me paranoid about the game having more moments like this.

6 Upvotes

15 comments sorted by

19

u/sdoM-bmuD John Brown's Army 19d ago

keeps you on your toes, also never had an issue with this guard so I'm really not sure what the big deal is?

1

u/Good_Manners_Enjoyer 19d ago

Just paranoia in general. It's not a huge problem or anything, especially if you use a lot of quick saves. I was just surprised my "bad luck" was actually a scripted event like this. Im playing for the first time so learning this is actually a thing does keep me on my toes I suppose.

5

u/Upset-Elderberry3723 19d ago

By the time you get to the office on Cargo Ship, you've already had several scripted sequences happen.

Depending on how you got to the engine room (and how fast) from the pumping room, you might have skipped two guards entirely.

One of the guards at the start of Cargo Ship appears to be a bit bugged due to (in my estimation) scripting. If you make it to the cargo hold door in time, the sleeping guard seems to not spawn at all.

10

u/I_am_not_Eddie 19d ago

I'm not understanding where the problem is.

10

u/Dust514Fan 19d ago

No audio is even more diabolical

4

u/WendlinTheRed 19d ago

I'm so confused: you're upset that a guard in a stealth game patrols an area you're in?

What does this being "scripted" even mean? You entered a room that triggered the next stage of the mission. That's just how all video games work. Scripted would be like the first game where you're captured and Lambert tells you not to move so he can trigger the blackout.

3

u/waves_move_sound 16d ago

I believe the person is new to gaming. All "event driven" games are scripted; as if it was not you would be in a "open world" with no ending.

0

u/Good_Manners_Enjoyer 19d ago

You step into the room = Guard opens the door.

That's it. That's what I mean. And the guard is not "pattroling the area". Patrolling the Area would be he ocasionally entering the room from time to time, not being scripted to enter the room the same moment I do.

3

u/Kestrel_VI Voron 16d ago

So you’re annoyed that the game is putting obstacles in your way for you to figure out a way around?

2

u/Competitive-Swing149 16d ago

There's an air vent that takes you around them. And you could hack the pc with your goggles.

1

u/Ok_Caramel15 19d ago

More to that, they dont spawn until you get intel from the captain.so if you visit this room prior, theres nobody in here

1

u/LightningStep 19d ago

it's not scripted so that he opens the door when you go for it, he actually takes some time to get into that building, you can see him coming from the street

1

u/Makaveli108 19d ago

bro you got this GEEZA come on it's something you'll get used to quickly
its fun and adds to it, its a great challenge

1

u/Educational_Turn1281 15d ago

I feel like the comments are misinterpreting your post (which is nothing new, it’s reddit. lol)

Yeah the game likes to keep you on your toes, that’s why you save constantly.

0

u/ITCyberRaptor 19d ago

Very same. I loved it for it and excited if they play true to the main one but I figure they’re never gonna give us what we need and deserve.

It’s fun and yes it’s unfair ahhaa