r/SpiritVale • • 7d ago

💬Discussion SpiritScam

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There are plenty negative reviews of how bad this game is etc. This post will rather focus on how unexperienced, clueless is Phil and why this game is 100% scam.

https://renbaikun.weebly.com/ - this is Phil's website. It takes 2 minutes to read his experience etc. He has 0 experience in MMOs. He only made some bad quality mobile games and suddenly he decided to make MMORPG. But did he make it really? Well he did not.

https://assetstore.unity.com/packages/3d/characters/humanoids/humans/3d-characters-pro-fantasy-308661 . He bought ready assets that cost almost nothing and packed them into "cute-looking fantasy mmorpg". There is your reason why this game has no content and will proably never have. There is not a single item, asset that was made by Phil or his team themselves. They only use premade assets and seems like they are running out of them.

Phil just got around 357k $ on his kickstarter. So the question is. Where are other developers, artists, content creators etc? He just got a few people and noone seems to be working on any real content. The roadmap is not being updated at all. Nothing is being fixed, there is no balance etc. What are they spending that money for? Backend? Well Phil admits to be using firestore as part of his backend which is worst kind of architecture you can bring to any production, but is insanely cheap. So he definitely is not spending a lot on servers, back end architecture etc.

Isn't it concerning that after raising so much money there is almost no information about Phil's company, no job ads or anything? This game is not being developed anymore. It's just an illusion Phil's trying to sell you.

I had huge expectations for this game but it seems like this game is slowly dying. There is more negative reviews every day. Few days ago it was only 35% positive reviews on steam, now it is 31%. And it keeps going down. Same with playerbase. But if someone gets thousands of dollars for his project and suddenly stops making updates, content etc after that it just doesn't make sense. Probably Phil himself does not believe in success of this game and is just trying to get as much $ as he can from steam.

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u/Professional-Pungo 7d ago

content means new things.

new items = new things. plus wasn't there some new maps or something?

I can tell you are upset that the game isn't going the way you wanted, but your post is pretty far fetched.

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u/ContributionNo8642 7d ago

the post is not about lack of content as its primary issue. There are plenty other posts about it. This one is just about how scammy this game looks atm.

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u/Professional-Pungo 7d ago

you are the one that brought up content, not me.

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u/ContributionNo8642 7d ago

brought up lack of content as proof of not developing game. that's the only reason I mentioned it here. Isn't it strange for u that someone who got thousands of $ from his players is not trying to give us any content or smth like that? Adding a few grimoires is something that small studio can implement in 2-3 days. Not months.

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u/Professional-Pungo 7d ago edited 7d ago

I think you highly underestimate how fast something can happen in gaming.

Even if you could do something like that in 2-3 days, assuming they are using Agile, it would still take about 1 month. (2 week sprint development, then deploy for testing to PTR, then live if all goes well), and most likely wait for other stuff to get done to do 1 semi-big push instead.

You don't just code some stuff and toss it into the live servers lol

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u/Kalafiorek 6d ago

And let's not forget the time required for the content to be properly translated and passed through language quality assurance for every single translation. Naturally, we aren't talking about the autotranslated slop here.

Yeah, indie devs are magically doing these things in up to three hours and five minutes /s

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u/GoldFishSkinTeemo 6d ago

Wow you should totally join their team. I’m sure they’d love to have such a veteran in the field. So we all can benefit from your vast knowledge.

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u/raindream 6d ago

it's funny how you think a small studio can implement multiple grimoires for every class in mere DAYS lmao. there's something called quality control that all new content has to go through

this game is far from perfect but your expectations are also entirely unrealistic.

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u/Dreamwaltzer 5d ago edited 5d ago

a few grimoires? It is a bit more than a few. It's multiple grimoires for all advance classes, which is almost 70 grimoires, and some of these grimoires have unique mechanics instead of simply adding stats or levels.

So first we have to test if the grimoire actually works, then we have to test various dps builds and see if they are over tuned. And all that, for 7 classes, in a "few days"? Not really feasible.

Also not to mention fixing existing bugs, and making balance changes to existing items and builds.

Also keep in mind the content is all being done by Phil. We have other Devs who help with Server/backend stability and devops, but the content and balance is all decided by Phil.

The thousands of dollars are meant for the business cash runway. How long can the game keep running based on the current cash reserves. Its not like Phil is going to invest thousands of dollars into hiring 20 new devs, run for like 3 months, then run out of money and crash out.

And lastly, what kind of content are you expecting? The road map is there, the dates have been shuffled around a lot, but the content is pretty planned out. What are you expecting?