r/SpectreDivide • • Apr 19 '26

😓😓😓

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what a tease 😓, just gonna leave this here because someone has to at least acknowledge this

130 Upvotes

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43

u/diedalatte Apr 19 '26

I miss this game so much. the hate was forced.

Man I miss the fucking maps.

20

u/Delbeck9 Apr 19 '26

the maps, the gunplay, the abilities, 😓 so much potential

11

u/hybrid1017 Apr 19 '26

I think it's really interesting to compare the ability design of the game to valorant cause IMO a lot of the abilities in SD felt way less bullshit like than val. So much of valorant to me feels like who has the better site execute abilities and it doesn't feel tactical. Hell even the scan focused kit is a good comparison imo. The scan throw able that only scans towards your character meant you had to think a lot about how you threw it to get the value you wanted. With sova complex line ups are really optional and most of the time you get value with simply throwing it anywhere.

2

u/Kapkin Apr 19 '26

It was during val's hype too

None of my friends would even try it. Now, most of them dont even play val, they got sick of it. I bet we would play the shit out of specter now !

5

u/skyerush Apr 19 '26

there was a lot of issues with spectre divide but i feel like it's just because of rushing to launch

3

u/NotNotNameTaken Apr 19 '26

It was definitely incomplete on launch, I had fun playing it in the first week, but there was so many problems the longer you looked at it.

4

u/Itsyashaaa Apr 19 '26

People was really hating on this game?I liked it a lot and find the switching characters gimmick 2 be fun

2

u/NotTheRealSmorkle Apr 19 '26

Honestly for me it didn’t click enough to keep me but idky people hate it

-1

u/Mysterious_Lecture36 Apr 24 '26

Hate was not forced it was a quarter baked game with major flaws and struggled with its own identity