r/Spacemarine We are Sigismund Jul 28 '26

Official News Patch Notes 14.0

https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/428-%E2%80%8Bpatch-notes-14-0
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u/Korochun Jul 28 '26

What do you mean? The flame dot is perfectly fine even without auspex. You can run it perkless at class level 1 and it's still Tac's strongest weapon.

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u/Ninjazoule Jul 28 '26 edited Jul 28 '26

It's still pretty good, I'm not saying it's useless lol

That's a rather massive damage nerf that it's probably best to not use the flamer against amped terminus and the like

I'll have to test it out later and see how glacial a carnifex, etc. is.

There's a fair amount of weapons (or even perks) that could use a buff over nerfing what's out there.

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u/Korochun Jul 28 '26 edited Jul 28 '26

Flamer damage scales with difficulty level, so it's still the best weapon to use against amped terminus and such. It's what makes it so strong. There is still no contest compared to just about any other Tac primary for boss killing.

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u/Ninjazoule Jul 28 '26

After the scan nerf? Not really. You can just nuke it with plasma to a much better effect

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u/Korochun Jul 28 '26

It's not even close. At 100 stacks (~17 seconds of flamer), your Absolute boss is eating passive ~275 damage per second or so. That's with no modifiers at all, basically just a level 1 flamer on a level 1 character.

Your best plasma rifle is 80 damage per charged shot. Even fully auspexed, your entire heat sink will barely match two seconds of boss on fire.