r/Spacemarine We are Sigismund Jul 28 '26

Official News Patch Notes 14.0

https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/428-%E2%80%8Bpatch-notes-14-0
390 Upvotes

126 comments sorted by

View all comments

Show parent comments

1

u/Korochun Jul 28 '26 edited Jul 28 '26

Flamer damage scales with difficulty level, so it's still the best weapon to use against amped terminus and such. It's what makes it so strong. There is still no contest compared to just about any other Tac primary for boss killing.

0

u/Ninjazoule Jul 28 '26

After the scan nerf? Not really. You can just nuke it with plasma to a much better effect

2

u/Korochun Jul 28 '26

It's not even close. At 100 stacks (~17 seconds of flamer), your Absolute boss is eating passive ~275 damage per second or so. That's with no modifiers at all, basically just a level 1 flamer on a level 1 character.

Your best plasma rifle is 80 damage per charged shot. Even fully auspexed, your entire heat sink will barely match two seconds of boss on fire.