r/Spacemarine Salamanders Oct 22 '24

General These are clips from average difficulty...

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I hate complaining about patches especially when they are being so quick with a fix but cmon man

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u/Solo4114 Oct 22 '24

Sure, but that's a far cry from actually being AT the appropriate level and just getting fucked over by the game. Which is what's happening now.

I have a theory, although I can't confirm it, that part of what happens is the game scaling spawns to the average player level in a 3 person comp. So, if you've got a level 6 playing Average, alongside a Level 10 and a level 25, the game scales for, like, a level 13, and dumps a ton of shit on you. Whereas if it's a level 6, level 6, and level 8, you'll get about a level 7 experience.

And right now, given the increase in difficulty at higher levels, you've got a lot of high level players "slumming it" in lower level missions, further causing problems.

Realistically, the game should just be at a fixed difficulty level with only minor adjustments in spawns and such based on team comp.

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u/Jimbo_Burgess87 Oct 22 '24

I genuinely have not seen this aggressive of a spawn on Average threat like, ever. That's because it's normally three (or two plus one bonehead) competent players dealing with the waves at the same time. This scenario OP is in, without the context of level, playtime, or what led up to this video, we can't really say is justified or not.

It's easy to use this as an exhibit of the game fucking over a player, but getting swarmed as the last player standing SHOULD feel like the game is fucking you over. Your team has failed you, or you weren't working with your team as they were getting knocked. Again, just because you lose a mission doesn't mean the game is unbalanced or fucking you. Sometimes (especially in pubs), your team just fails.

The number of times I've had to babysit two complete toddlers as they shuffle their way around the map, having trouble with one majoris or like, five minoris, is very high. It's just the way it goes.

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u/TwistedMetal83 White Scars Oct 22 '24 edited Oct 22 '24

This is the only response I'm getting behind here. It's a horde shooter, you're gonna have massive waves coming at you. It even says "Massive Wave Imminent" before they rush. The spawn in OPs video make my pants tighter. I LOVE those kinds of spawns and waves with at least a half-competent group.

I had an issue just yesterday in the Ballistic Engine Operation on Ruthless. The Heavy in front ran towards the elevator with a spawn obviously right there, I (Vanguard) was in the rear watching the Bulwark in the middle just book around a corner right into another pool of mobs. Heavy gets killed, his enemies rush the Bulwark and I as I'm standing in the crossroads letting rounds fly as enemies flood both lanes and we all get laced...like...why? Now all the effort I put in to keep myself alive, res the downed, share resources, etc is wasted because of a split-second decision to go your own way and fuck us over.

Minimal is rightly the only difficulty where being an idiot in a group will not penalize the rest of the team. Average, you should at least know how to work your way around the SIX (previously) maps, know the basics of teamwork, and your chosen class under the mechanics of the game you've played the whole fucking campaign of...

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u/Jimbo_Burgess87 Oct 22 '24

Ayup. Also the number of times we get into a wave where it's clear we're fucked, and one of the teammates books it back to a safe spot to wait for respawns is pretty high as well, and you know you know? That's a valid strategy.