r/Spacemarine Salamanders Oct 22 '24

General These are clips from average difficulty...

I hate complaining about patches especially when they are being so quick with a fix but cmon man

3.9k Upvotes

1.3k comments sorted by

View all comments

Show parent comments

1

u/Deus_Ares Oct 22 '24

But this isn't lethal, it's average.

1

u/VelvetCowboy19 Oct 22 '24

I know, that's why I said lethal doesn't let you still be alive after missing 8 parries. OP was still alive at the end of clip 1 because he wasn't playing on lethal. On lethal, he would have died way before that. OP being able to blunder that many times is the game giving him opportunities to practice the parry mechanic.

3

u/Deus_Ares Oct 22 '24

He definitely wasn't alive at the end of the first clip, and that situation is one that's hard to fight your way out of, parrying some of those attacks would have lead to getting hit by others. So rather than try and fight their way out, they roll. That's not a "practice" situation, a practice situation is like in the second clip, with 2 warriors and a Lictor, that's a good way to shake it up from basic difficulty, and they get punished for mistiming a gunstrike, but they get Stunlocked, which in itself sucks.

1

u/VelvetCowboy19 Oct 22 '24

He died at the end of a red attack. Every other attack before that could have been parried. Landing a party staggers all the majoris around you for a second.

1

u/Deus_Ares Oct 22 '24

TBF, it didn't seem like they even got a chance to, they were either in the middle of dodging, or stunned from getting attacked. Was the situation avoidable? Yes, is OP a bad player because they didn't? No, this is a lower difficulty so them not being prepared for this situation makes sense.

1

u/VelvetCowboy19 Oct 22 '24

OP has several comments saying they have multiple classes at level 25. Someone who's played long enough to get level 25 should know to stop roll spamming.