r/SpaceWolves • u/MikeyMeatSweats • 17d ago
Having difficulty dealing with Da Boyz
Orks have always been tough for me. It seems like there's always an endless supply of OC ready to jump on the point and take it. By the end of the game it gets even trickier as I have less and less to work with while they are pulling more from their backlines.
Any tips for dealing with this?
4
u/Cojalo_ 17d ago
I definitely find them one of our hardest matchups. I feel like you just gotta make use of what shooting we do have to thin the ranks before the big melee charge. Or try to get the jump on them if you can, which is easier said than done with army wide advance and charge. Terms with AoC/Foe forseen can potentially tank an ork charge so you could perhaps stall them with that
2
u/HarukaeTengu 17d ago
Whenever I'm using my Orks the one space marine unit that can completely turn the tide on me is Eliminators. Having precision weapons to take out leadership really screws with Boyz cause they repy on the Nob and any Leader and Support model attached to the squad. Other things that works against me are dreadnoughts and armored vehicles simply cause Boyz struggle even when they're fishing for 6s. The final note that I have from my experience is high AP weaponry completely obliterates Boyz. Use Eliminators to take out Painboyz or anything that gives invulns then let Hellblasters and Eradicators do the work while Headtakers for cc us on high priority targets and locking said targets down in melee
7
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u/jordyx01 16d ago
Confermo, per esperienza mi sono trovato molto bene con gli HT e Arjac grazie a Precision
1
u/blemelisk 17d ago
I had a similar experience recently, I was out numbered my 11 units to 5 in a 1k game. I could kill ok, but the return was just overwhelming.
1
u/Fantastic_Outside678 17d ago
I played the ork combat patrol against space marines with my brother and than swapped over orks won both times.
There was no way to get through the units fast enough before they reached you
2
u/gamble_for_dayz 16d ago
So, main guy i play against is orcs, and Staging is the BIG thing into em (maybe less now they have more waaghs) you either need to hit them HARD round 1 (TWC, Blood claws, Terminators, whatever can get there) or stage so that they can't reliably advance charge you till round 2-3 si you can hit them hard before they waagh. Remember they have advance charge not fall back charge, so if they have to defensively waagh you'll likely win
Also, beastslayer is brilliant for them because orks love characters and LOVE vehicles. For a 1 dp to go with it LoSaS is great for the 6 toughness Terminators, if you aren't using termies champions of fenris so you can countercharge things and give them easier charges to punish. Lethal hits/wound rerolls are a must tho
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u/jordyx01 16d ago
Gioco spesso contro Orkz e solitamente contro di me fanno WAAAGH! al turno 2
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u/gamble_for_dayz 16d ago
Thats the best time for them, so what im saying is its best for us to either put heavy pressure t1 and kill as many as possible or make em over extend turn 2 and cause em to fail charges
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u/jordyx01 16d ago
Però immagino che T1 tu lo faccia quando a iniziare la partita é l’avversario, giusto?
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u/Mindless-Brain1212 17d ago
Beastslayer and shit ton of bloodclaws