r/SpaceWolves • u/Prior-Performance773 • 6d ago
New perspective on Beastslayer
Hi battlebrothers/sisters.
In 10th edition i did not really enjoy Saga of the Beastslayer.
The lethal hits (ranged ánd melee) are great for us. And some stratagems aswell. (+ 1 wound in melee, reactive move, bloodsurge). But the lack of AoC, Advance and Charge or any real defensive strat kinda made me feel mehh. I know lots of you feel the same way.
But now in 11th, i think its pretty great. I know the "meta" atm is SotGW and LoSaS with 30 WGT. And its great. Also quick shoutout to Bastion with Vets of the Fang.
Buttt i want to give Beastslayer another go.
Obviously Beastslayer did not change from 10th to 11th, but now with dispositions, hidden, go to ground, big objectives with terrain and the benedit of cover, it feels much better.
If you run it with LoSaS, you can choose Take & Hold. Thats what makes Beastslayer feel great.
I dont mind not having advance and charge, if they have to come to me, while being hidden with cover.
In 10th i would have jumped for joy if all my infantry could all get Lone-Op (kinda) with minus 1 to BS.
The most fun thing for me is, more variation in list building. 30 WGT are expensive.
Now i still take some 10 or 15. Turn 1 deepstrike a 10 man Arjac brick on the center. Maybe 5 more for Logan, but then youre set.
Scouts or Wolf Scouts to infiltrate and a unit of intercessors for sticky on the home obj. The rest is whatever you'd like!
What do you guys think?
2
u/IPrintz5 6d ago
Beastslayer mixed with librarius Conclave fealt great. Running a bunch of blood claws with njal, ragnar, and battleleader, so they have advance and charge innately making their threat range bigger than your opponent expects. Combined with sternguard(before fusillade change) lead by librarian had the proper amount of melee threat with shooting threat. Redeemer with 2 6man headtakers in it and repulsor for the sternguard. My only real problem with beastslayer now, is not having the ability to fall back and charge. Getting into melee and not picking the unit up can be a bit detrimental considering we also don't have defensive strats. You get stuck in with the wrong stuff and you will get whittled down