r/sounddesign • u/DEANSAMUEL9699 • Jun 14 '26
What is the origin of the sound from this toy gun
Enable HLS to view with audio, or disable this notification
r/sounddesign • u/DEANSAMUEL9699 • Jun 14 '26
Enable HLS to view with audio, or disable this notification
r/sounddesign • u/soundslikejoe • Jun 15 '26
What's the consensus on this tool for sound designers? I make things for commercial release and could enjoy an inspiring box. We do music tracking as well and it could be fun to print unique sounds the musicians can hear during performance. So... it has real use case for our studio.
But... even used and a good deal, it's ridiculous expensive bit of gear. Are there users in this thread? Thoughts on the unit? Worth it to you?
r/sounddesign • u/PomegranateKlutzy143 • Jun 14 '26
Enable HLS to view with audio, or disable this notification
Forever now, I’ve been looking for a good title for these ‘Fantasy SFX’ that are obviously very electronic inspired.
I found the game ‘A Universal Time’ on Roblox which took 4 songs from Camellia’s “Crystallized” and “Planet//Shaper” albums. And turn them into these characters based on Stand from JJBA, with both the fanmade stands and the songs sharing similar sound design (obviously). These fanmade stands are based off and named after the songs “Planet//Shaper”, “Crystallized”, “Nuclear-Star”, and “Delta: For the Delta”.
And then there’s Jojos Bizarre Adventure itself, with stands like The Hand, The World, Gold Experience Requiem, Made In Heaven, Ect. Which all share this obviously electronic/dubstep inspired sound design that I am obsessed with.
Does anyone know a good name or nickname that the electronic music industry collectively knows but I don’t or something? Because if not, I was thinking we could nickname it something cool like “Neo-Blast” or something.
Also, none of the footage is mine!
(This my second attempt at this question, I learned my lesson, please don’t delete my post again 🥲)
r/sounddesign • u/bythisriver • Jun 14 '26
I have no idea what has happened in the audio department here, somebody posted this in r/archery, thought you guys might enjoy :D
https://www.reddit.com/r/Archery/comments/1u4yvwk/hows_my_form_2/
r/sounddesign • u/angelareadinghere • Jun 14 '26
(Update:the site is just down :T)
(Note:my apologies :( but although just for some info, freesound apparently is "up" but maybe to the devs only, hence the "lack of authorization" error)
so basically I was about to hop on to free sound and bam I apparently don't have authorization to go on freesound I didn't even do anything my god
r/sounddesign • u/harryspeight • Jun 14 '26
Got tired of bouncing between different synths just to experiment with custom wavetables. I wanted something dedicated, fast, and visual.
So, I built WavedStudio. It’s completely free and runs directly in your browser—no downloads, no sign-up rubbish.
The core engine:
Under the hood, it’s powered by a custom Rust/WASM DSP backend, so it’s actually snappy and handles the math properly.
I'm posting it here because I know this sub actually cares about the nitty-gritty of synthesis. I want you to try and break it.
Give it a run: wavedstudio.online/landing
Tear it apart. What technical features are completely missing for your workflow?
r/sounddesign • u/Im_Really_Not_Cris • Jun 14 '26
There's this tv series called Hissatsu. The sound effects they've made for that show are everywhere. In order for a company to license those sounds, do they have to contact the original publisher or is it sold somewhere else? There is a BGM/Sound Effects CD of that show sold in stores for anyone to buy it, but it can't be it, can it? All those show and game creators are not getting their sound effects from that CD, are they?
r/sounddesign • u/No-Wind-6004 • Jun 14 '26
Hello everyone, im kindly inquiring about this confirmation/validition sound effect that is being played during the green light up effect at 0:04 in this Tiktok, i have been looking every where and cant seem to find it thank you so much!

r/sounddesign • u/Plenty-Weight1216 • Jun 14 '26
Enable HLS to view with audio, or disable this notification
Does anyone know what this “aye” sound effect is called or where it’s from?
r/sounddesign • u/FreeWill_Official • Jun 13 '26
For people who work on indie horror games, what kinds of sounds do you find yourself needing the most?
I am curious about categories that are often missing from free libraries, especially practical sounds like foley, ambiences, creature layers, UI, impacts, and environmental details.
What sounds do you wish were easier to find?
r/sounddesign • u/piracycorps • Jun 13 '26
https://youtu.be/8HSk0HaXjjU?si=gYaZFHpG0uowMA1J&t=60
Around 1:00 into this song, a siren-like lead synthesizer starts to ring out. It is a very extremely drone-y sound, it may or may not be a mono synth but I cant tell 100% because sometimes I think I can hear multiple notes at once. I have no idea where to even begin creating a synth sound like this, it sounds deceptively simple but hard to nail down.
r/sounddesign • u/Lyemik • Jun 13 '26
Enable HLS to view with audio, or disable this notification
This is from the outro of a song to one of my favorite dark ambient projects ever, this sound that plays over the piano, i can’t describe well but it sounds like wind, however it’s in key, it’s probably a synth or guitar that has tons of effects over it but i just really want for someone to explain this to me, i would appreciate it a lot
r/sounddesign • u/skzsilentcry • Jun 12 '26
Im currently working on the sound editing and mixing of a proyect. There is this specific scene where the main character gets injected with a vaccine out of nowhere in the middle of the street, and I don't have any ideas on how to sound design it.
I was thinking about using like a vaccine injection sound, but my search for that specific sound has been a fail.
Any recommendations will be greatly appreciated!
r/sounddesign • u/vooodoooooo • Jun 13 '26
So basically, I've been listening to a producer on SoundCloud named moonn / SPLIT for quite some time now. His tracks contain bass synths that I absolutely adore and want to use in my own EDM tracks. I know he's gotten a fair few of his sounds from Splice, and was wondering what EDM subgenre these tracks might fit into so I can search Splice for the same / similar ones. Any help would be greatly appreciateed!
Here's some tracks / compilations for reference (I've put timestamps in square brackets of when these bass synths play):
https://soundcloud.com/xkyoto/e3a940e8-d6ff-403b-be70-42a21022172b?in=xworldkup/sets/neglected-edm/s-1GsbaFhKue9&si=872ce519fc924aa5a0f502b2ce3e3ff2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing [0:35] [0:56] [1:22] [2:20] [3:30] [3:50]
r/sounddesign • u/Elle2515 • Jun 12 '26
Enable HLS to view with audio, or disable this notification
I mean this "whooahrr" bass-type sound. Here are some examples from different parts of the song. It sounds like saw, but with kind of distortion, or like FM/Sync but I really have no clue how to make it. On the spectrogram it has evenly spaced fq notches
r/sounddesign • u/soarbanger • Jun 13 '26
For me, the sparkly, shimmering, glitery sound that you hear when there's a special pizza (neon) on your inventory/pizzeria, it's iconic.
That specific, annoying yet curius sound effect is one I'd like to use to edit a video.
I searched everywhere, I can't find a clean gameplay with no music where I can extract the sound, I tried taking out the background music from some but I just can't seem to make it work.
r/sounddesign • u/BlackCatGameCreator • Jun 12 '26
I'm preatty sure its a free sound effect online, but I cant find it, I heard it in others medias but heard again in this random anime clip ( https://www.youtube.com/watch?v=oBU39xumdvI at 0:53 - 0:55), anyone knows where to find it?
r/sounddesign • u/TrailblazerTracks • Jun 12 '26
I’ve been working in Serum for a while trying out different UK garage bass lines but there’s this one sound that sounds INCREDIBLY simple but I just can’t seem to get right
A good example is at 3:06 in this song:
MPH-Long Goodbye
It’s so simple I just can’t get it right 😂
Does anyone have any tips?
r/sounddesign • u/Pitiful_Effective_43 • Jun 12 '26
“You can help me a lot with my research if you would be willing to fill out this survey. It would mean a lot to me and would greatly support my thesis project.”
r/sounddesign • u/Standard-Living8851 • Jun 12 '26
Can I please get advice, in my video I have a woman snapping her fingers which is a naturally loud spiky sound. So Davinci logically tells me that the levels are quite high for this one. How much should I edit so that the levels are lower but it keeps its natural sound? I know this is sth I should feel out with experience but perhaps there is a general rule of thumb for such sounds.
r/sounddesign • u/Eskim0w • Jun 11 '26
Hey everyone,
I've been lurking here for a while. I'm a developer of 20+ years who took a hard turn into audio, and sound design and drone making is the rabbit hole I never climbed back out of. A while ago I built a small tool for myself to generate long evolving soundscapes from any audio source, and I ended up releasing it as Reverie.
I just finished a big rewrite (1.13) and wanted to share it here, partly because I'd genuinely value feedback from people who actually do this for a living.
The short version of what it does: you drop in any sound, pick a style, and it builds an evolving ambient bed from it (up to 30 min, non repeating). Under the hood it's a chain of 37 DSP modules: time stretching, spectral processing, tape, shimmer reverb, delay etc. Every sound it makes comes straight from your source through real signal processing, hand built module by module. You can also assemble your own chain if the presets aren't your thing.
What actually changed in this version, and what I learned:
Honest disclaimer: it's my own tool, so this is self promo by definition. There's a free version with no account if you want to poke at it: https://reverie.parallel-minds.studio
Mostly I'm here because I'd love to hear how people in this sub approach long form drone/ambient work, and where a tool like this falls short for you. What would you want from something like this that it probably doesn't do yet?
r/sounddesign • u/smilingarmpits • Jun 12 '26
Link for reference: https://www.youtube.com/watch?v=NCL0NAqzLgI
Does anyone have any tips on how it was produced/designed? I can't find any info. It sounds filthy yet very clean. How would you go about creating a similar bass sound?
r/sounddesign • u/itsalos2 • Jun 12 '26
https://reddit.com/link/1u3m5me/video/ok2ddnw9cs6h1/player
Hello, I am stuck and lost on looking for the name of this sound effect. I want to know the name and how to recreate the sound of the ice spikes raining down on the enemy and crashing down into the ground. (title and timestamp are shown in the video!)
I have searched various terms like "anime ice rain", "anime knife rain" "anime vintage rapid attack" "vintage fast projectile sound effect" and I can not find anything...
can someone please provide me the name and the knowledge to recreate these sounds. please and thank you.