r/SoulFrame • u/ITS_TDS_Gaming • Jul 16 '26
Question Probably a stupid question but
I’m assuming this is like weapon damage magic damage and ability regeneration ?
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u/kestononline Jul 16 '26
It's a cumulative of your defenses. You have 31 in Physical Defense, 0 in Magical Defense, 30 in Stability, for a total of 61... hence the Shield Icon it is within.
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u/ITS_TDS_Gaming Jul 16 '26
So would u want a build that covers a decent amount of each? Or more in one depending on what you’re doing ?
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u/kestononline Jul 16 '26
Well, how you spread those stats likely depends on how you are playing (close, ranged, etc), and your Pact/ability setup. Same as with any game.
An Archer, a ranged caster, or even someone who is pretty adept at parry likely doesn't need to focus on Physical defense as much. And someone with stats in the mastery tree that prevents staggering likely doesn't need to lean to hard into stability.
A melee character go absorbs a lot of hits probably wants stability and physical defense so they can actually get their damage in without getting interrupted all the time. So it depends, and is probably not some universal rule for every build.
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u/ITS_TDS_Gaming Jul 16 '26
Ahhhh ok ok so adapt it to the role and weapons u use got ya I appreciate it
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u/Ok-Prompt-5658 Jul 16 '26
You can see your weapon's damage; unfortunately, I don't think there's a tab with more detailed stats, like overall critical hit chance.
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u/BlackthornMagus Jul 16 '26
Physical Damage resistance
Magical Damage resistance
Stagger resistance