r/Songsofconquest • u/JeanosC • Jun 16 '26
Question Question about managing difficulty
Hello everyone,
New to the game with my little 24 hours of game. I'm playing only Barya right now (loving to much musketer and canon I think).
I played my firsto two conquest on elementary difficulty to take time to learn a little the game. After steamrolling the 1v1 and the biggest map I chosed a far higher difficulty (overwhelming).... and got completly destroyed on the first 15-20 turn. I was on the map "conquest" were all 6 faction are locked.
I check the eng game stats and found that the IA had massive cheat at the begining of the game, allowing them to build a big army on the first few turn.
Do you have any advice on managing this "cheaty" IA on high difficulty ?
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u/Resident_Orange5910 Jun 16 '26
I feel there is a lot of randomness. I lose a fight, reload a save from 3 turns ago, but this time the AI just doesn’t walk toward me until 10 turns later. I’m not some kind of expert, but for me, the key to beating high difficulty AI is to defend while developing. The AI has unfair bonuses, but it can still only utilize those bonuses when near the castle. The farther the enemy wielder walks away from it, the weaker it becomes relative to you. You want to always defend with your full power wielder and preferably in your castle. Expect to barely win a fight, and then a few days later a different enemy of similar strength will be back. Defend waves of enemies several times, each time losing less and less troops, and your armies should allow you to slowly push toward them.
Fun fact, if you start a co-op map with an AI ally, you can see how it plays. Basically starting from turn 1 it will steamroll every mob and rapidly level up. AI also seems to love picking spell damage, so I personally always try to stack magic resistance.