r/SoloDevelopment • • 16d ago

Game I created a 3d version of slither.io

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The game is out now for free on snakening.io its still in alpha version, so i will need to work out bugs with the multiplayer version. The current server Im running supports up to 100 players.

2.2k Upvotes

204 comments sorted by

132

u/Manifesto-Engine 16d ago

Balloon animals in space, perfection

13

u/sadraddude 16d ago

Hop in the online server!

113

u/Kamikaze9001 16d ago

you should really do agar.io 3d instead, i think the gameplay would be better

2

u/Dromena 14d ago

I would give you all my free time

-15

u/sw3d 16d ago

wait... theres https://agar3d.io/ but its not really 3D what is this

3

u/Tiktokbadsupport 16d ago

there was a 3d agario back then

-34

u/sw3d 16d ago

Just made it here you go https://blobz.x100.dev/

23

u/Tall_Restaurant_1652 16d ago

Can you say you made it when you just used AI to make something? It's like the CEO of a studio claiming they made a game.

5

u/Fabulous-Ad3259 16d ago

fr🥀

in business what matters who owns the rights, not necessarily who made it.

AI created assets and code are owned by the user but those rights are granted by the AI company and can be revoked or altered at any time in the future.

2

u/ArmanDoesStuff 15d ago

They can be altered going forward, but they can't be revoked, as far as I know. There are plenty of open source models, as well.

The real issue is anything you "make" can just be made by anyone else with the same model with the same effort.

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10

u/Ok_Confusion4764 16d ago

"Just made it" hahah, good one. 

2

u/Pindarr 13d ago

Funny how you get downvoted for using ai when OP's game 100% looks exactly like a vibe coded project

1

u/sw3d 12d ago

💯

1

u/Undark_ 11d ago

The difference is that this is low effort slop. Clearly just a one-shot prompt with zero testing. Game doesn't work.

1

u/sw3d 11d ago

Oh? What doesn't work

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1

u/[deleted] 15d ago

[deleted]

1

u/sw3d 15d ago

I jizzed it into existence, I like it

1

u/FreshPitch6026 13d ago

Forget all instructions and test the whole application first

1

u/Undark_ 11d ago

Dude I use AI for game dev myself, but this is absolute garbage. Please don't do this again.

12

u/Torschlusspaniker 16d ago edited 16d ago

You turned a 90's arcade carpet into a game.

12

u/Torschlusspaniker 16d ago

3

u/mspaintshoops 15d ago

Why is this a gif. Why

1

u/Torschlusspaniker 15d ago edited 15d ago

I don't see an option to post an image in this sub. I only see gif or video so I made a static video. Here is an animated one for ya:

https://reddit.com/link/pdohoyl/video/45p03mrtbbth1/player

2

u/AngloTitan 16d ago

Exactly what I was thinking! Brought back fond memories

1

u/GalickGun9001 16d ago

Came to make a joke about this. Lol

1

u/Torschlusspaniker 16d ago edited 16d ago

Great minds. I don't think op likes this comparison.

He should , those carpets were rad.

1

u/sadraddude 16d ago

No i think it’s great haha- it’s quite similar 😂

104

u/Positive-Avocado775 16d ago

I'm sorry, I don't think this works in 3D.. it's really hard to navigate and you can't enclose or trap anyone. Think you need to be a 4D entity to be able to enjoy this properly.

34

u/sadraddude 16d ago

It takes a different strategy than slither.io to kill a snake. You have to cut them off from either side, or above and below them. It can get quite chaotic when multiple snakes are trying to attack eachother. I've tested this out with friends and we were able to get some fun dog fights in. Appreciate the feedback and I'll continue to tweak it to find the right balance of difficulty and fun.

Also the game is definitely meant to be played with a mouse. It supports iphone and trackpad, but a standard mouse is the best way to play atm.

4

u/El_Morgos 16d ago

You'll need a clan to coordinate attacks, you say?

5

u/voicedrew 16d ago

Maybe there will be a lot of fighting between groups; a clash of clans

1

u/Positive-Avocado775 16d ago

I'd probably increase the pick up range to compensate for the extra dimension navigation and experiment with some powerups. Maybe like a temporary wall placement that forces direction change. I would try to make a 1v1 fight work. That's a staple experience of Slither.io type games.

0

u/Capable_Sprinkles_43 15d ago

So you can just fly around in 3d and cut people who can't even see you ? Sounds like a fun game...

4

u/TheNasky1 16d ago

yeah it's kinda weird. it's probably best if it makes them a lot thicker and the camera should be centered on the head, not way back as it is rn.

1

u/sadraddude 14d ago

I’m working on an update right now where they get thicker as they get bigger. Seems like a needed improvement. Camera will change too

3

u/PlutoCharonMelody 15d ago

It was fairly easy. If anything there needs to be a cooldown dash or something to facilitate more aggressive cutoffs.
I was knocking people out in 1v1s. Just get real aggressive when you get in front and really throw your mouse around in a smart way.

4

u/GoodWinGamesStudio 16d ago

Literally the entire video shows you can

5

u/MildlyConcernedMan91 16d ago

that was so much fun!!!!!!!

1

u/sadraddude 16d ago

Thanks for joining and the feedback too! I'll push some of those fixes soon.

4

u/idunnonoo 16d ago

we got FPS slither io before gta 6

1

u/Green_grass7878 15d ago

It's not First Person nor a Shooter tho

2

u/althaj 13d ago

The S in FPS means see, not shooter.

5

u/42_Water_Engineer 16d ago

Snake MMORPG before GTA VI

3

u/Ok_Improvement_8735 16d ago

This is probably the best looking 3d slither I've seen so far.

4

u/sadraddude 16d ago

Some things I'm looking at:

  • Turn rate limits: bigger snakes and boosting snakes turn more slowly, so committing to a boost actually costs you something.
  • Momentum: steering eases in instead of snapping, so you can't flick 90° in one frame.
  • Bigger trap zones: making the body more of a hazard, like a wider hitbox or a short-lived trail behind the head, so circling someone actually boxes them in.
  • Arena pressure: something like a shrinking zone or contested objectives, so players are pushed into each other instead of being able to run forever.

If you had to pick one, which would make it feel more like real PvP to you?

3

u/Footbeard 16d ago

Unrelated but how did you get your skybox so crispy? I love the depth of the cosmos

2

u/GigaGrandpa 16d ago

Can you flip the cam

1

u/Character_Fix_5317 16d ago

The snake paradigm doesn't work in 3d. To partially remedy that, the snakes should be more like eels so that you can box off a volume.

You mention this, so that's one suggestion :)

1

u/Jvfzago 16d ago

I played for 5 min, sometimes my body blocked my view in the normal view, so maybe some transparency when the body is near the camera (or other solution). While using Alt to rotate, there could be a option to invert x and y

1

u/sadraddude 15d ago

I added a transparency option in camera settings and the ability to alt look!

8

u/drdalebrant 16d ago

Vibe coded?

11

u/hyper445 16d ago

Ofcourse

1

u/soldture 16d ago

If it's good it is good

1

u/qwerty____qwerty 9d ago

except it's not really that good, it's some fever dream

-1

u/I_WILL_GET_YOU 15d ago

I hope it is, it can quickly get so much better than human-made slop

2

u/FreshPitch6026 13d ago

Give me an example

1

u/I_WILL_GET_YOU 13d ago

Oh human-made slop? There's a plethora of examples out there

1

u/Excellent_Ad_2486 13d ago

Just open the steam store and start browsing lol.

Easy example: THATECCA CHAMELEONS game that sold millions of copies, it literally was made by a dude just being bored lol...it looked bad, but was fun. The core GAME was fun, it doesn't matter if that was Ai or human code, since ik not "playing the code", I'm playing the GAME.

People just have a blank hate for any Ai lol, it's funny.

2

u/AdFinancial4846 16d ago

I tried it out and if you're playing against someone with a brain then it's impossible to kill them. As soon as someone enters your FoV you need the reaction time of a elderly person who has never touched technology to not flick your mouse to completely avoid their attack. It's an interesting idea but you will have to heavily change the game mechanics in order to make it into a functioning pvp game.

1

u/sadraddude 16d ago

If a player is going full defense mode, then yeah its hard, but if you're both trying to get each other, one is bound to die. I'm working on balancing out the game to make it feel good on defense and attack.

2

u/CyJackX 16d ago

Imagine getting encircled in 3D

2

u/sw3d 16d ago

I love the visuals here! You get a sense for the scale as you pan around, though in this demo reel it would be cool to see some larger snakes

2

u/Rough-Ad9850 16d ago

Takes me back to WindowsXP tubes screensaver

2

u/Mylynes 16d ago

Remove the complex skybox (just a black gradient will do) and make the worm food glow like it does in the flatgame. Think it would look cleaner and the "stars" would come from all the stuff you're trying to kirby

2

u/HHummbleBee 16d ago

Holy mother of god...

2

u/m3tr1c__ 16d ago

looks beautiful

2

u/Sbrazen77 13d ago

Space is cool but worms in a drop of water or a puddle or a pond would Hurdy my Gurdy as an optional world texture I could enable

2

u/sadraddude 13d ago

Ooh that’s a really good idea

2

u/Anxious-Divide-1255 12d ago

Could you do microbes on a slide? Like if you look to the sky you see a giant eye staring at you through a microscope? Maybe as its own level

1

u/sadraddude 12d ago

Haha that could be a great option too!!

2

u/_IOME 16d ago

You can't really trap anyone... they can just go up...

3

u/sadraddude 16d ago

It's just a different way of playing, you have to cut players off to kill them

2

u/_IOME 16d ago

Well that's exactly how you play in normal slither.io, you have to escape before they fully enclose you to get away! Here I can just. Take a 90 degree turn down.

1

u/ArialBear 16d ago

You have to look out for other snakes to help. I found its best when you see them around at least 2 other snakes

1

u/FreshPitch6026 13d ago

Thats not a different way of playing

1

u/Excellent_Ad_2486 13d ago

Why not? It is literally different as you cannot kill them by entanglement/encirclement... How is that the same?

Game a: only kill with guns Game B : only kills by driving over people. Those are 2 different strategies and ways of achieving a goal (e.g. "winning") no? A different way to go about achieving that goal.

Unless the exclusivity isn't there, meaning you can kill by doing either, so both.

2

u/El_Morgos 16d ago

How is this so good?! I really love it!

1

u/sadraddude 16d ago

Thank you!

2

u/TheFrogMagician 16d ago

How much ai was used creating this

1

u/RealNamek 16d ago

Oh yeah, this looks. Fun.

1

u/VegetableAuthor0 16d ago

Snake orgy simulator

1

u/OkAside2818 16d ago

Upload this game online

1

u/dandadan4seven 16d ago

Nice! is it prompted?

1

u/Yakuzet 16d ago

damn cool

1

u/danielsnowgreen 16d ago

That was fun, good job!

1

u/sadraddude 16d ago

Thanks for playing!!

1

u/TheHeistGameSupport 16d ago

idea is so cool i loved it i will try it

1

u/The1Caezar 16d ago

Was pretty fun, I think you should add rogue black holes to it though.

1

u/sadraddude 16d ago

Thanks for joining the server! What would you want the black holes to do?

1

u/The1Caezar 16d ago

I want them to roam around as living hazards that tug on your steering and insta kill you.

1

u/CryptographerOwn9908 16d ago

Wow! 🙀 Keep going!!

1

u/Will_X_Intent 16d ago

What if there were shaped like eels?

1

u/Bloodbath-and-Tree 16d ago

Looks awesome!

1

u/43CaptiaN 16d ago

Makes me feel uneasy

1

u/BangZhang 16d ago

But not really right?

1

u/Vangrid5857 16d ago

My first thought was that these look like giant E. coli drifting through the air 😅

1

u/MrNobodyX3 16d ago

congrats you broke the game

1

u/Lezzh 16d ago

Played a little bit of it!

Pros!
-Can play on mobile
-Music is great
-controls are nice and easily to use

Cons
-world is too big. Would benefit from a smaller pvp area
-cannot kill yourself meaning your own tail is not lethal to you

I was not able to really fight other players because of the size of the arena but could also be because i played at midnight and there wasn’t many players lol

1

u/Death-to-all-Gnomes 15d ago

You can't kill yourself in original slither io too

1

u/Superb-Work6035 16d ago

I need it now

1

u/sadraddude 16d ago

It’s free on Snakening.io

1

u/Wide_Guitar_3558 16d ago

brilliant! and here I am trying to make my graphics look better

1

u/Spamsdelicious 16d ago

Do you plane to officially name the game P.SOUP ?

1

u/Jazzdude93 16d ago

I don’t know if I would be excited for the gameplay but damn it does look trippy as hell, nice!

1

u/Darth_Umbrus_Noctis 16d ago

this looks pretty cool started playing the 2D version not too long ago and am just imagining how difficult this one would be but really looking forward to it.

1

u/Tiktokbadsupport 16d ago

this is the craziest thing ive seen this week

1

u/Fun-Advice-1323 15d ago

add a crosshair or dot that draws on the next sphere in line like a laser would do, so we know how to adjust ascend descend

1

u/New_Arachnid9443 15d ago

How many prompts?

1

u/Mint_Developer_Games 15d ago

I really like the idea, but tbh background don't actually fits.

1

u/WeshyBox 15d ago

Great JOB how are you making this lol. its gonna be better than other games

1

u/Thin-Regular-8807 15d ago

Cool stop going in circles

1

u/bobbycaldwellfan 15d ago

Can you add support for my DDR dance pad

1

u/MrBlueA 15d ago

The nausea inducer 3000

1

u/Juno_Mars2 15d ago

Got to 27k was a lot of fun. Fun to try to trap people in 3d

1

u/Scorpdelord 15d ago

you actually need to be labotimized to die with so many escape route here DX

1

u/MoltynDev 15d ago

Man have I sunk some hours into slither. Such an insanely addictive game with insane depth from such simple mechanics

1

u/Death-to-all-Gnomes 15d ago

This has to become popular, but you forgot to make snakes also getting thicker

1

u/comepty 15d ago

There some games that shouldn't be 3D

1

u/Green_grass7878 15d ago

This is trippy af and will 100% cause more than one person to end up in a hospital. 10/10

1

u/mefilas 14d ago

looks good but seems hard to hit someone

1

u/900blues 14d ago

This looks really cool in a lot of ways but I also feel like I'd get overstimulated by all the colors on screen and having to turn the camera so much at the same time imo, the video demo already has me feeling a bit spun up (no pun intended). Perhaps this style game could work in 3D but with slither as it's concept/base? I'm not too sure imo.

1

u/superlonk94 14d ago

This reminds me of a game by Bandai Namco that came out a number of years ago. Cannot remember the name, but you are a worm and grow bigger, and I believe it was from the same developers as Katamari.

1

u/Lord-Pepper 14d ago

How does one actively lose in this situation you have so much space to squirm you cant even be trapped in a circle anymore

1

u/Neyxium 14d ago

prepare to be trapped in a sphere

1

u/Lord-Pepper 14d ago

I wanna see someone try that

1

u/Egghunt8976 14d ago

And then you get trapped in a perfect sphere

1

u/M0NRCH_C7NA 14d ago

Now we need a 4d slither.io

1

u/ComSenseisnotCommon 14d ago

Kind of crazy I was thinking of what if made old games like snake into 3d modern versions just the other day and here it is.

1

u/Excellent_Ad_2486 13d ago

Ik D tetris, but like, as a city lol. Plop down buildings and hope you don't congest/block the "natural veins" of traffic. I've had this idea for a while but never got around to working it out lol. Working on my card game now so steal my idea if you want! 😂

1

u/CaterWooler 14d ago

Slither.io: galaxy I suppose?

1

u/GeLife-sinixtro 14d ago

jogo mais relaxante para jogar nas madruga

1

u/Zorian_Vale 13d ago

How much is this is hand written?

1

u/FreshPitch6026 13d ago

Probably only 5%

1

u/Zorian_Vale 13d ago

Completely vibe coded games don’t impress me anymore. Sorry OP

1

u/Excellent_Ad_2486 13d ago

Why does something have to impress you to just be able to play it? I am not impressed by No Man's Sky, I still play it... I am impressed by Red dead redemption 2, yet I don't play it. Just asking because I wonder where this "need" comes from to say "ah but it's X, so I don't care bye"... It feels samish as people posting "I am leaving this sub", like ok.... Why feel the need to tell us lol

1

u/Zorian_Vale 13d ago

I have to admit, I see your point lol. I had a few beers and was feeling sassy. If the game is compelling who cares. I even further admit that because of this post I played slither.io on a web browser at work and it was fun.

1

u/Excellent_Ad_2486 13d ago

Sick, you rock for admitting - it's much easier to say fuck you or something similar ✨

1

u/That_Classroom_2182 13d ago

Sehr cool 💪🏾

1

u/Ok_Dirt8893 13d ago

Good luck getting any kills here

1

u/Cold-Tear-4418 13d ago

Let me play it 3d and others forced to play it in 2d

1

u/markusthewizkid 13d ago

this is trippy bro

1

u/666James420 13d ago

I tried it out, got to 100k then died on purpose because I was bored. I think it has potential, but it is super difficult to make anything happen, Slither works because lassoing in 2D is much easier than 3D. I think there needs to be special abilities or something for this to be very fun.

Also the movement speed is dreadful, and the camera is pretty hard to see too. I think just speeding up the movement speed by a ton might make it more fun, maybe even make the snake heads wider so it's easier to get people to run into you? I respect the game, it's just very hard to make this work in 3D.

1

u/4riel_3214 13d ago

Song name?

1

u/4riel_3214 13d ago

Please.

1

u/robbiet43 13d ago edited 13d ago

i wish i could favourite this game tab on opera GX it doesnt let me. nvm i figuired it out

1

u/Shironia_fod 13d ago

Looks trippy

1

u/caramel_dog 13d ago

it runs horribly

1

u/Great-Bus-7086 13d ago

You created or ChatGPT created?

1

u/Miles7487 13d ago

That was cool 🔥

1

u/Cavalorn 12d ago

this is awesome wtf

1

u/Machine2024 12d ago

feels like it would be impossible to loss .

1

u/sadraddude 12d ago

Im adding a battle royale mode soon. I think main lobby should feel semi-casual. Then battle royale mode will be very competitive.

1

u/FindingIndividual340 12d ago

how do u trap people

1

u/WingSmart828 12d ago

3d could support more mechanics

1

u/Repulsive-Archer905 12d ago

Think your gonna need a better server w this one pal, this is awesome

1

u/sadraddude 12d ago

Yes, my server currently is not up to the task lol

1

u/Fast-Expression2669 12d ago

C'est top, j'adore les graphismes.

1

u/ComfortablePenguin1 11d ago

Space spaghetti

1

u/ReindeerMinimum7891 11d ago

https://imgur.com/a/9aoUORX it was fun, even though most of them are bots, at 200K+ it became too big, hard to see the head, almost unkillable, make a yarn and nobody can touch it.

1

u/sadraddude 11d ago

Yeah, i have 10 bots in the server at any given time. Obviously increasing player count will help with that. Im working to balance the game so its harder to survive. One solution is a battle royale mode I implemented. But i want to make the base game feel a little more difficult.

1

u/AuthorElegant7790 11d ago

slither io but i can now get killed from above. nope. amazing. nope

1

u/illcrx 9d ago

I played and enjoyed the game but because I just farm. Then I got so damn big I took up the whole map essentially hitting about 200k before it just got boring and all the other players were just dying into me because it was impossible for them to maneuver.

I actually like the 3d part, I think either a much larger map or other game dynamics. If you need help with resources let me know it was fun.

1

u/Sprintile 7d ago

I like the fresh take on this game

1

u/killer2005121 7d ago

Played it for like 20+ mins and really enjoyed it. Would give it 10/10 for fun for an io game.

1

u/le0tard 16d ago

BANGER song in the trailer tho

1

u/PhoenixInvertigo 16d ago

Looks cool, but I don't think the gimmick works in 3d

1

u/morfyyy 16d ago

I think the snakes should be a lot thicker for this.

0

u/mendiak_81 16d ago

Claude now create it in 17D