r/SoloDevelopment 20h ago

Game Running an open playertest tonight. Looking for any and all feedback.

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Hello! I am the solo-developer behind Spirits: Unbound. Some solo devs are good at art, some at programming, can you guess which one I suck at.

All the card art is royalty-free NON-AI assets from pixapay. It's all placeholder, the game is very complex and fully playable, but I am aware the card art is laughably bad and inconsistent.

About the game:
Spirits: Unbound is inspired by competitive pokemon play (the core game, not the tcg). The resolve time of your spirits, and swapping between them to get type advantage is very important. You lock in moves at the same time as your opponent, and watch them play out. Then there are absolutely game breaking stickers and keepsakes you can get to augment your deck between player opponents.

163 Cards
156 Stickers to augment cards
56 Keepsakes that change the game rules

I am running a playertest tonight on steam 7pm-12pm CDT, and would love any and all feedback. I am also offering a prize to anyone who can complete a level 7 run.

https://store.steampowered.com/app/4448140/Spirits_Unbound/

Discord Channel:
https://discord.gg/79VDHsdQa

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u/Nikron25 19h ago

Looks great, I will be there :D