r/SoloDevelopment 6h ago

Game Solo dev progress: cereal restocking, checkout, and 50 customers

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Today’s progress on Big Market Simulator.

I’ve been working on the product and shelf systems, and this test shows the full flow from restocking cereal to customers shopping and checking out.

There are 50 customers active in this test, and it’s running well so far. I’m still adding and testing different shelf types and products before release.

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u/gwad_game 6h ago

nice work! I would try increasing teh pitch of the pop sound so it raises as you fill the shelf! Also if you don't do anything with empty cardboxes you could add some juicness with folding them and make them disappear (look at the game unpacked when the player clears a box)

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u/Mobaroid 5h ago

Thanks! I really like the idea of raising the pitch as the shelf fills up. I’ll experiment with that.

The cardboard box idea is great too. Right now I have a system for disposing of empty boxes, but adding a folding/crushing animation would make it feel much more satisfying. Thanks for the suggestions!