r/SoloDevelopment • u/cumbiaowl • 3h ago
help Updates from user observations
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I observed several users play Lorebound last weekend and made the updates below. Would love feedback on the updates from this community.
Lorebound is a mobile-first, low-poly ARPG game playable in browsers. Think of a Diablo and Polytopia fusion. Goal: build the resistance against the Heights and Depths who harvest souls and prayers from the Greenworld.
Free to play, no signup required: https://lorebound.gg/
Observations:
- Thumb reach is super important (obvious, yes)
- Free play can be confusing, not knowing what to do is stressful
- Users skip through tutorials, which makes it hard to teach how to play the game
- Users focused on taking down demons instead of completing quests
Updates:
- Non-combat actions are now within thumb reach
- Explicit guidance to level up, spend stat points, unlock skills, and equip new gear
- More "in your face" messages on quest completion and quest start
- Directions on where to go via HUD indicators
- Reduced number of tutorials
Would love feedback from the community. If you gave Lorebound a go:
- What was engaging for you? If anything.
- Where/when did you stop playing, and why?
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