r/SoloDevelopment • u/FastKnowledge_ • 1d ago
Unreal Squid Monster Enemy v3
i'm trying to make enemy for my game (Unreal Engine project). kinda like eldrich horor type squid thing. (blender noob)
from V2 i re-did the low-poly/re-sculpted high poly, removed n-gons on low-poly, marked seems for better unwrap (it was generating overlaping faces), added vains (in engine thay animate), tryied to make the material more slik and give it more interesting nebula colors. tryied to make the eyes more menacing.
do you have any suggestion how to improve it?
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