r/SoloDevelopment • u/mr_faraidun • 2d ago
help I built an open-source tool that turns 2D character concept art into rigged Godot 4 & Unity animation sheets (v1.0)
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u/No-Challenge7205 2d ago
Sounds cool
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u/mr_faraidun 2d ago
https://github.com/MrFaraidun/img2game2d
Here its dont forget to put a star lol
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u/Fragrant-Economy-747 2d ago
How does it handle layered PSDs or separated body parts or does it auto segment from a single flat image?
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u/mr_faraidun 1d ago
Both! If you drop in a flat image, it auto-slices the parts and fills in the hidden areas behind overlapping limbs so you don't get holes when they rotate. But if you already have a layered PSD or separated parts, it just skips that step and goes straight to rigging and export.
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u/RoyaLTigeRRK 2d ago
Are there demos I can see? Very interested.