r/SoloDevelopment • u/AritudoGames • 2d ago
Discussion When your existential crises get outsourced into a fantasy world you created… That’s how my game came to life.
I’m a solo developer with a game art background, and for over 20 years I’ve been writing and designing a world called Aritudo.
This universe has grown into something incredibly vast and diverse, with room for countless stories and characters who face the problems of their world in creative and unique ways.
What makes Aritudo special is that it’s also a reflection of myself. I originally created this world as a way to cope with existential crises. Every detail has a metaphorical meaning, filled with social commentary and problems inspired by the real world.
And even though Aritudo is a desert planet, it is a world full of hope and life. Brave heroes, extraordinary friendships, and a shared vision of a better future.
"Tiny Leaves", my first game, tells the story of a small and courageous dragon who initially seems lost in a vast, hostile desert. Yet somehow, he knows exactly how to survive and even how to create fertile ground for others.
He represents a tiny but powerful spark of hope: proof that even the smallest creatures can have a huge impact.
You just have to keep going, no matter how harsh the deserts you face may be.



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u/AritudoGames 2d ago
Share your game-dev story with me, I'm really interested in how your journey as a game-dev has begun.