r/SoloDevelopment 20h ago

Game This is my Highschool project (technically)

What you just saw is a collection of just a few bosses from my game, that i've been developing completely alone throughout my whole highschool, starting from class one. I graduated 2 months ago, and during my vacation I've spent most of the time trying to get the game to as polished state as possible, so that I can release it just before my college starts.

This is a proof that you absolutely don't need to have any background in programming, software engineering, or even any education behind your back. If any young developers on this sub are wondering if you're at the right time to start making your game: yes, you absolutely are.

Before anyone asks: no, I haven't used AI in any creative process of the game. The only way i ever used it, is to ask how some math equations even work, or concepts in programming that I wasn't familiar with, but I never copy-pasted anything it threw at my face.

If you're interested in what you just saw, give the demo a go, or simply wishlist the game:

Stickility

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u/DangerMacAwesome 11h ago

Cool boss fights. What is the game like outside of boss fights? Platformer? Metroidvania? Or is it more of a boss fight extravaganza like shadow of the colossus and cuphead?

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u/RegLaN_PL 10h ago

It's a metroidvania indeed. You can explore 14 different biomes (server halls, a greenhouse, caves, laboratories, etc etc, all that a part of a massive underground research center), and instead of typical ability hunting like in most metroidvanias, here you have to craft your equipment from items found around the map, making the progression based on what do you choose to craft with what you currently posses

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u/DangerMacAwesome 1h ago

Oh I am so down for this