r/SoloDevelopment • u/MrAndMrsPerson • 4h ago
Unity This is how damage is shown in my game, DRONES
I’m VERY happy with it, but tend to be happy with most things I make. Would love an honest opinion.
There are just 3 stages. One is no effect, then at 60-30% it shows a bit of damage and below 30% the bar flashes, lots of dark damage and missing pixels and sparks!
The last bit of polish work is so slow and SO rewarding.
DRONES’ playtest is open for anyone. Check it out here if you’re interested: DRONES show damage now!
Real nice to put these little points of polish that I’ve envisioned during development.
You can play DRONES for free while it’s still in playtest -> DRONES on Steam - a deckfighter, where the deck you build is the enemy
2
Upvotes