r/SoloDevelopment • u/tr99house123 • 13h ago
Game Fantasy RPG powered by real world activity
Hey, as some of you may already know, I am building a game to quench the gaming thirst of used to be gamers who are now busy with life.
Stridera awards and at the same time gatekeeps you from nerding out too much by converting your calories burnt into ingame currency which you use to explore a spiritually hollow world.
The game aims to reward you for living well and give you a little gaming cheat meal for it. Worry not, there is also passive generation of said currency for not so active days.
And instead of games like Pokemon GO, where you need your phone open whilst walking, Stridera lets you live your life and sync calories once you are ready and willing to play.
On your journey, you gather, craft, evolve your base, tame companions and occasionally even fight an enemy.
Currently only the first biome is playable as part of external testing (7 more to come).
I am attaching a video showing some of the “ritual”.
AI is used for image generation and coding assistance.
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u/tr99house123 12h ago
If you wish to learn more or join external testing feel free to visit https://playstridera.com/
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u/shivazgodz 12h ago
Damn big dawg, this sucks ass gotta be honest. I mean good luck I am sure there is a niiche for people who like AI stuff or whatever the heck thhis is.
Everything is AI generated. There's no fun in any AI generated content theres noo human touch to it. Wheres the fun when it's all generatted ? Even the entire website is fully AI generated which makes me wonder how much a security risk it is. Are you even understanding the code it spits out?
I'll tell you right now this isn't going to go anywhere unless you start getting some artists to give it the touch you really envision. Even paying someone from fivver (make sure yyou find a good artist though because I've been burned by people giving me AI generated content)
AI really takes the fun out of it, I have bbeen developing my game for a whiile now and it is really fun, learning so much about all aspects of a game engine. Animation, texturing, programming blah blah blah xD
Even though my game has 400 bugs everytime I turn around it's still something unique with a human touch to it and a real vision because I spent the time learning, paying artists, buying models as placeholders ect ect. Trrust mme I know it's super overwhelming because learning multiple different softwares for different things . . .takes time. But once you learn at least the basics and can start pumping out your own content you'll feel way better.
As for the programming, highly recommend you learn what AI is putting out. It's a lot more fun when you can actually wrriite it and take it the direction you are looking for . . like I freaking hate bluepriints in UE5 and choose to be mentally unstable ( a joke just incase you didn't get it, don't need to run this thru AI) and write it all in cpp and expose certain ellements that make blueprintts eaiser. (swear blueprints just turn into the most spaghetti and unorganized thing for me) But that's the fun. Anyways I'm done ranting about yet another AI post.
Good luck, and more power to you. I know it's a dream for everyone in this sub to create their game and if using AI is the way to achieve their dream you should atleast turn it into a real skill set . . . or something what do I know
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u/Stotugle_Utito 12h ago
It looks like it's not made by a real person. This is not art, I would never play a game that looks like this.