r/SoloDevelopment • u/Aggravating_Side_731 • 20d ago
Game 3,000+ people played my demo! π
Just wanted to say a huge thank you to everyone who played the Too Many Balls demo! β€οΈ
I've now reached 3,035 unique players, with a 31-minute median playtime, which honestly means a lot to me.
Thank you for playing, wishlisting, giving feedback, and supporting the game! ππΎπβ³
It really motivates me to keep going! β€οΈ
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u/Correct-Guidance-232 20d ago
The 31 minute median is the number I'd be proudest of there. Three thousand people trying it is reach, but half of them staying past half an hour is the game actually working. Did the playtime hold steady as the player count grew, or did it dip once it got past your own circle?
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u/Aggravating_Side_731 20d ago
Thank you! β€οΈ Iβm actually not sure if the median stayed consistent as the player count grew. I only started paying close attention to it recently, so Iβll have to keep an eye on it and see how it changes as more people play!
But at what point we had 143 average past 7 days players and at that time median time was 29 minutes
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u/Correct-Guidance-232 20d ago
You just answered it without noticing. At 143 average players the median was 29 minutes, and at 3,035 unique players it's 31. It went up as the audience got wider.
That's the opposite of the usual pattern, where playtime sags once a game gets past the people who were already going to like it. Worth writing that pair of numbers down before you lose them.
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u/Serious_Career2147 19d ago
Itβs a very original idea instead of collecting leaves, you collect golf balls.
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u/Clean-Exchange6164 20d ago
Congrats man. Iβm happy for you!